Optimize CSharp scripting runtime to use arena allocator per-assembly
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@@ -78,7 +78,7 @@ namespace ScriptsBuilderImpl
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void onScriptsReloadEnd();
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void onScriptsLoaded();
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void GetClassName(const StringAnsi& fullname, StringAnsi& className);
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void GetClassName(const StringAnsiView fullname, StringAnsi& className);
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void onCodeEditorAsyncOpenBegin()
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{
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@@ -273,7 +273,7 @@ bool ScriptsBuilder::GenerateProject(const StringView& customArgs)
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return RunBuildTool(args);
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}
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void ScriptsBuilderImpl::GetClassName(const StringAnsi& fullname, StringAnsi& className)
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void ScriptsBuilderImpl::GetClassName(const StringAnsiView fullname, StringAnsi& className)
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{
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const auto lastDotIndex = fullname.FindLast('.');
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if (lastDotIndex != -1)
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