Reduce width of mask nodes
This commit is contained in:
@@ -486,7 +486,7 @@ namespace FlaxEditor.Surface.Archetypes
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Description = "Unpack X component from Vector",
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Flags = NodeFlags.AllGraphs,
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ConnectionsHints = ConnectionsHint.Vector,
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Size = new Vector2(160, 30),
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Size = new Vector2(110, 30),
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Elements = new[]
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{
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NodeElementArchetype.Factory.Input(0, "Value", true, null, 0),
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@@ -500,7 +500,7 @@ namespace FlaxEditor.Surface.Archetypes
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Description = "Unpack Y component from Vector",
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Flags = NodeFlags.AllGraphs,
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ConnectionsHints = ConnectionsHint.Vector,
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Size = new Vector2(160, 30),
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Size = new Vector2(110, 30),
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Elements = new[]
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{
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NodeElementArchetype.Factory.Input(0, "Value", true, null, 0),
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@@ -514,7 +514,7 @@ namespace FlaxEditor.Surface.Archetypes
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Description = "Unpack Z component from Vector",
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Flags = NodeFlags.AllGraphs,
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ConnectionsHints = ConnectionsHint.Vector,
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Size = new Vector2(160, 30),
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Size = new Vector2(110, 30),
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Elements = new[]
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{
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NodeElementArchetype.Factory.Input(0, "Value", true, null, 0),
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@@ -528,7 +528,7 @@ namespace FlaxEditor.Surface.Archetypes
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Description = "Unpack W component from Vector",
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Flags = NodeFlags.AllGraphs,
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ConnectionsHints = ConnectionsHint.Vector,
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Size = new Vector2(160, 30),
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Size = new Vector2(110, 30),
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Elements = new[]
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{
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NodeElementArchetype.Factory.Input(0, "Value", true, null, 0),
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@@ -544,7 +544,7 @@ namespace FlaxEditor.Surface.Archetypes
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Description = "Unpack XY components from Vector",
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Flags = NodeFlags.AllGraphs,
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ConnectionsHints = ConnectionsHint.Vector,
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Size = new Vector2(160, 30),
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Size = new Vector2(110, 30),
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Elements = new[]
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{
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NodeElementArchetype.Factory.Input(0, "Value", true, null, 0),
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@@ -558,7 +558,7 @@ namespace FlaxEditor.Surface.Archetypes
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Description = "Unpack XZ components from Vector",
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Flags = NodeFlags.AllGraphs,
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ConnectionsHints = ConnectionsHint.Vector,
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Size = new Vector2(160, 30),
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Size = new Vector2(110, 30),
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Elements = new[]
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{
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NodeElementArchetype.Factory.Input(0, "Value", true, null, 0),
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@@ -572,7 +572,7 @@ namespace FlaxEditor.Surface.Archetypes
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Description = "Unpack YZ components from Vector",
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Flags = NodeFlags.AllGraphs,
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ConnectionsHints = ConnectionsHint.Vector,
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Size = new Vector2(160, 30),
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Size = new Vector2(110, 30),
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Elements = new[]
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{
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NodeElementArchetype.Factory.Input(0, "Value", true, null, 0),
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@@ -588,7 +588,7 @@ namespace FlaxEditor.Surface.Archetypes
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Description = "Unpack XYZ components from Vector",
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Flags = NodeFlags.AllGraphs,
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ConnectionsHints = ConnectionsHint.Vector,
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Size = new Vector2(160, 30),
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Size = new Vector2(110, 30),
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Elements = new[]
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{
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NodeElementArchetype.Factory.Input(0, "Value", true, null, 0),
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