Fix various issues in WebGPU backend
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@@ -115,6 +115,10 @@ void GPUTextureViewWebGPU::Release()
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View = nullptr;
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}
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Texture = nullptr;
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HasStencil = false;
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ReadOnly = false;
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DepthSlice = WGPU_DEPTH_SLICE_UNDEFINED;
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Ptr.Version++;
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}
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bool GPUTextureWebGPU::OnInit()
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