diff --git a/Source/Editor/Editor.Build.cs b/Source/Editor/Editor.Build.cs
index cc7c48d23..a971dbefa 100644
--- a/Source/Editor/Editor.Build.cs
+++ b/Source/Editor/Editor.Build.cs
@@ -42,6 +42,10 @@ public class Editor : EditorModule
options.ScriptingAPI.SystemReferences.Add("System.Text.RegularExpressions");
options.ScriptingAPI.SystemReferences.Add("System.ComponentModel.TypeConverter");
+ // Enable optimizations for Editor, disable this for debugging the editor
+ if (options.Configuration == TargetConfiguration.Development)
+ options.ScriptingAPI.Optimization = true;
+
options.PublicDependencies.Add("Engine");
options.PrivateDependencies.Add("pugixml");
options.PrivateDependencies.Add("curl");
diff --git a/Source/Editor/Editor.cs b/Source/Editor/Editor.cs
index 1a1fd3b2d..7f0359331 100644
--- a/Source/Editor/Editor.cs
+++ b/Source/Editor/Editor.cs
@@ -1579,7 +1579,7 @@ namespace FlaxEditor
private static void RequestStartPlayOnEditMode()
{
if (Instance.StateMachine.IsEditMode)
- Instance.Simulation.RequestStartPlay();
+ Instance.Simulation.RequestStartPlayScenes();
if (Instance.StateMachine.IsPlayMode)
Instance.StateMachine.StateChanged -= RequestStartPlayOnEditMode;
}
diff --git a/Source/Editor/Modules/SceneEditingModule.cs b/Source/Editor/Modules/SceneEditingModule.cs
index 58c2f21dc..2b8bf718e 100644
--- a/Source/Editor/Modules/SceneEditingModule.cs
+++ b/Source/Editor/Modules/SceneEditingModule.cs
@@ -503,7 +503,7 @@ namespace FlaxEditor.Modules
// Set paste target if only one actor is selected and no target provided
if (pasteTargetActor == null && SelectionCount == 1 && Selection[0] is ActorNode actorNode)
{
- pasteTargetActor = actorNode.Actor;
+ pasteTargetActor = actorNode.Actor.Scene == actorNode.Actor ? actorNode.Actor : actorNode.Actor.Parent;
}
// Create paste action
diff --git a/Source/Editor/Modules/SimulationModule.cs b/Source/Editor/Modules/SimulationModule.cs
index cc081c23c..72b197123 100644
--- a/Source/Editor/Modules/SimulationModule.cs
+++ b/Source/Editor/Modules/SimulationModule.cs
@@ -20,6 +20,7 @@ namespace FlaxEditor.Modules
private bool _updateOrFixedUpdateWasCalled;
private long _breakpointHangFlag;
private EditorWindow _enterPlayFocusedWindow;
+ private Scene[] _scenesToReload;
internal SimulationModule(Editor editor)
: base(editor)
@@ -68,6 +69,22 @@ namespace FlaxEditor.Modules
BreakpointHangEnd?.Invoke();
}
+ ///
+ /// Delegates between playing game and playing scenes in editor based on the user's editor preference.
+ ///
+ public void DelegatePlayOrStopPlayInEditor()
+ {
+ switch (Editor.Options.Options.Interface.PlayButtonAction)
+ {
+ case Options.InterfaceOptions.PlayAction.PlayGame:
+ Editor.Simulation.RequestPlayGameOrStopPlay();
+ return;
+ case Options.InterfaceOptions.PlayAction.PlayScenes:
+ Editor.Simulation.RequestPlayScenesOrStopPlay();
+ return;
+ }
+ }
+
///
/// Returns true if play mode has been requested.
///
@@ -76,7 +93,7 @@ namespace FlaxEditor.Modules
///
/// Requests start playing in editor.
///
- public void RequestStartPlay()
+ public void RequestStartPlayScenes()
{
if (Editor.StateMachine.IsEditMode)
{
@@ -89,6 +106,57 @@ namespace FlaxEditor.Modules
}
}
+ ///
+ /// Requests playing game start or stop in editor from the project's configured FirstScene.
+ ///
+ public void RequestPlayGameOrStopPlay()
+ {
+ if (Editor.StateMachine.IsPlayMode)
+ {
+ RequestStopPlay();
+ }
+ else
+ {
+ RequestStartPlayGame();
+ }
+ }
+
+ ///
+ /// Requests start playing in editor from the project's configured FirstScene.
+ ///
+ public void RequestStartPlayGame()
+ {
+ if (!Editor.StateMachine.IsEditMode)
+ {
+ return;
+ }
+
+ var firstScene = Content.Settings.GameSettings.Load().FirstScene;
+ if (firstScene == Guid.Empty)
+ {
+ if (Level.IsAnySceneLoaded)
+ Editor.Simulation.RequestStartPlayScenes();
+ return;
+ }
+
+ _scenesToReload = Level.Scenes;
+ Level.UnloadAllScenes();
+ Level.LoadScene(firstScene);
+
+ Editor.PlayModeEnd += OnPlayGameEnd;
+ RequestPlayScenesOrStopPlay();
+ }
+
+ private void OnPlayGameEnd()
+ {
+ Editor.PlayModeEnd -= OnPlayGameEnd;
+
+ Level.UnloadAllScenes();
+
+ foreach (var scene in _scenesToReload)
+ Level.LoadScene(scene.ID);
+ }
+
///
/// Requests stop playing in editor.
///
@@ -106,14 +174,14 @@ namespace FlaxEditor.Modules
}
///
- /// Requests the playing start or stop in editor.
+ /// Requests the playing scenes start or stop in editor.
///
- public void RequestPlayOrStopPlay()
+ public void RequestPlayScenesOrStopPlay()
{
if (Editor.StateMachine.IsPlayMode)
RequestStopPlay();
else
- RequestStartPlay();
+ RequestStartPlayScenes();
}
///
diff --git a/Source/Editor/Modules/UIModule.cs b/Source/Editor/Modules/UIModule.cs
index 38c61942a..08ec09de8 100644
--- a/Source/Editor/Modules/UIModule.cs
+++ b/Source/Editor/Modules/UIModule.cs
@@ -39,7 +39,6 @@ namespace FlaxEditor.Modules
private bool _progressFailed;
ContextMenuSingleSelectGroup _numberOfClientsGroup = new ContextMenuSingleSelectGroup();
- private Scene[] _scenesToReload;
private ContextMenuButton _menuFileSaveScenes;
private ContextMenuButton _menuFileCloseScenes;
@@ -556,8 +555,8 @@ namespace FlaxEditor.Modules
cm = MenuGame.ContextMenu;
cm.VisibleChanged += OnMenuGameShowHide;
- _menuGamePlayGame = cm.AddButton("Play Game", PlayGame);
- _menuGamePlayCurrentScenes = cm.AddButton("Play Current Scenes", inputOptions.Play.ToString(), PlayScenes);
+ _menuGamePlayGame = cm.AddButton("Play Game", Editor.Simulation.RequestPlayGameOrStopPlay);
+ _menuGamePlayCurrentScenes = cm.AddButton("Play Current Scenes", Editor.Simulation.RequestPlayScenesOrStopPlay);
_menuGameStop = cm.AddButton("Stop Game", Editor.Simulation.RequestStopPlay);
_menuGamePause = cm.AddButton("Pause", inputOptions.Pause.ToString(), Editor.Simulation.RequestPausePlay);
@@ -566,8 +565,8 @@ namespace FlaxEditor.Modules
_numberOfClientsGroup.AddItemsToContextMenu(numberOfClientsMenu.ContextMenu);
cm.AddSeparator();
- cm.AddButton("Cook & Run", CookAndRun).LinkTooltip("Runs Game Cooker to build the game for this platform and runs the game after.");
- cm.AddButton("Run cooked game", RunCookedGame).LinkTooltip("Runs the game build from the last cooking output. Use Cook&Play or Game Cooker first.");
+ cm.AddButton("Cook & Run", Editor.Windows.GameCookerWin.BuildAndRun).LinkTooltip("Runs Game Cooker to build the game for this platform and runs the game after.");
+ cm.AddButton("Run cooked game", Editor.Windows.GameCookerWin.RunCooked).LinkTooltip("Runs the game build from the last cooking output. Use Cook&Play or Game Cooker first.");
// Tools
MenuTools = MainMenu.AddButton("Tools");
@@ -658,23 +657,23 @@ namespace FlaxEditor.Modules
Parent = mainWindow,
};
- _toolStripSaveAll = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Save64, Editor.SaveAll).LinkTooltip("Save all (Ctrl+S)");
+ _toolStripSaveAll = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Save64, Editor.SaveAll).LinkTooltip($"Save all ({inputOptions.Save})");
ToolStrip.AddSeparator();
- _toolStripUndo = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Undo64, Editor.PerformUndo).LinkTooltip("Undo (Ctrl+Z)");
- _toolStripRedo = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Redo64, Editor.PerformRedo).LinkTooltip("Redo (Ctrl+Y)");
+ _toolStripUndo = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Undo64, Editor.PerformUndo).LinkTooltip($"Undo ({inputOptions.Undo})");
+ _toolStripRedo = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Redo64, Editor.PerformRedo).LinkTooltip($"Redo ({inputOptions.Redo})");
ToolStrip.AddSeparator();
- _toolStripTranslate = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Translate32, () => Editor.MainTransformGizmo.ActiveMode = TransformGizmoBase.Mode.Translate).LinkTooltip("Change Gizmo tool mode to Translate (1)");
- _toolStripRotate = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Rotate32, () => Editor.MainTransformGizmo.ActiveMode = TransformGizmoBase.Mode.Rotate).LinkTooltip("Change Gizmo tool mode to Rotate (2)");
- _toolStripScale = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Scale32, () => Editor.MainTransformGizmo.ActiveMode = TransformGizmoBase.Mode.Scale).LinkTooltip("Change Gizmo tool mode to Scale (3)");
+ _toolStripTranslate = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Translate32, () => Editor.MainTransformGizmo.ActiveMode = TransformGizmoBase.Mode.Translate).LinkTooltip($"Change Gizmo tool mode to Translate ({inputOptions.TranslateMode})");
+ _toolStripRotate = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Rotate32, () => Editor.MainTransformGizmo.ActiveMode = TransformGizmoBase.Mode.Rotate).LinkTooltip($"Change Gizmo tool mode to Rotate ({inputOptions.RotateMode})");
+ _toolStripScale = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Scale32, () => Editor.MainTransformGizmo.ActiveMode = TransformGizmoBase.Mode.Scale).LinkTooltip($"Change Gizmo tool mode to Scale ({inputOptions.ScaleMode})");
ToolStrip.AddSeparator();
// Cook scenes
_toolStripBuildScenes = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Build64, Editor.BuildScenesOrCancel).LinkTooltip("Build scenes data - CSG, navmesh, static lighting, env probes - configurable via Build Actions in editor options (Ctrl+F10)");
// Cook and run
- _toolStripCook = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.ShipIt64, CookAndRun).LinkTooltip("Cook & Run - build game for the current platform and run it locally");
+ _toolStripCook = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.ShipIt64, Editor.Windows.GameCookerWin.BuildAndRun).LinkTooltip("Cook & Run - build game for the current platform and run it locally");
_toolStripCook.ContextMenu = new ContextMenu();
- _toolStripCook.ContextMenu.AddButton("Run cooked game", RunCookedGame);
+ _toolStripCook.ContextMenu.AddButton("Run cooked game", Editor.Windows.GameCookerWin.RunCooked);
_toolStripCook.ContextMenu.AddSeparator();
var numberOfClientsMenu = _toolStripCook.ContextMenu.AddChildMenu("Number of game clients");
_numberOfClientsGroup.AddItemsToContextMenu(numberOfClientsMenu.ContextMenu);
@@ -682,7 +681,7 @@ namespace FlaxEditor.Modules
ToolStrip.AddSeparator();
// Play
- _toolStripPlay = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Play64, OnPlayPressed).LinkTooltip("Play Game");
+ _toolStripPlay = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Play64, Editor.Simulation.DelegatePlayOrStopPlayInEditor).LinkTooltip($"Play In Editor ({inputOptions.Play})");
_toolStripPlay.ContextMenu = new ContextMenu();
var playSubMenu = _toolStripPlay.ContextMenu.AddChildMenu("Play button action");
var playActionGroup = new ContextMenuSingleSelectGroup();
@@ -1039,65 +1038,6 @@ namespace FlaxEditor.Modules
Editor.Options.Apply(options);
}
- private void OnPlayPressed()
- {
- switch (Editor.Options.Options.Interface.PlayButtonAction)
- {
- case InterfaceOptions.PlayAction.PlayGame:
- if (Editor.IsPlayMode)
- Editor.Simulation.RequestStopPlay();
- else
- PlayGame();
- return;
- case InterfaceOptions.PlayAction.PlayScenes:
- PlayScenes();
- return;
- }
- }
-
- private void PlayGame()
- {
- var firstScene = GameSettings.Load().FirstScene;
- if (firstScene == Guid.Empty)
- {
- if (Level.IsAnySceneLoaded)
- Editor.Simulation.RequestStartPlay();
- return;
- }
-
- _scenesToReload = Level.Scenes;
- Level.UnloadAllScenes();
- Level.LoadScene(firstScene);
-
- Editor.PlayModeEnd += OnPlayGameSceneEnding;
- Editor.Simulation.RequestPlayOrStopPlay();
- }
-
- private void OnPlayGameSceneEnding()
- {
- Editor.PlayModeEnd -= OnPlayGameSceneEnding;
-
- Level.UnloadAllScenes();
-
- foreach (var scene in _scenesToReload)
- Level.LoadScene(scene.ID);
- }
-
- private void PlayScenes()
- {
- Editor.Simulation.RequestPlayOrStopPlay();
- }
-
- private void CookAndRun()
- {
- Editor.Windows.GameCookerWin.BuildAndRun();
- }
-
- private void RunCookedGame()
- {
- Editor.Windows.GameCookerWin.RunCooked();
- }
-
private void OnMainWindowClosing()
{
// Clear UI references (GUI cannot be used after window closing)
diff --git a/Source/Editor/Options/InputOptions.cs b/Source/Editor/Options/InputOptions.cs
index 4f2b40514..e0a51622b 100644
--- a/Source/Editor/Options/InputOptions.cs
+++ b/Source/Editor/Options/InputOptions.cs
@@ -60,6 +60,10 @@ namespace FlaxEditor.Options
[EditorDisplay("Common"), EditorOrder(200)]
public InputBinding FocusSelection = new InputBinding(KeyboardKeys.F);
+ [DefaultValue(typeof(InputBinding), "Shift+F")]
+ [EditorDisplay("Common"), EditorOrder(200)]
+ public InputBinding LockFocusSelection = new InputBinding(KeyboardKeys.F, KeyboardKeys.Shift);
+
[DefaultValue(typeof(InputBinding), "Ctrl+F")]
[EditorDisplay("Common"), EditorOrder(210)]
public InputBinding Search = new InputBinding(KeyboardKeys.F, KeyboardKeys.Control);
diff --git a/Source/Editor/Undo/Actions/PasteActorsAction.cs b/Source/Editor/Undo/Actions/PasteActorsAction.cs
index c90e94189..8b0d040d8 100644
--- a/Source/Editor/Undo/Actions/PasteActorsAction.cs
+++ b/Source/Editor/Undo/Actions/PasteActorsAction.cs
@@ -138,6 +138,8 @@ namespace FlaxEditor.Actions
}
}
+ // Store previously looked up names and the results
+ Dictionary foundNamesResults = new();
for (int i = 0; i < nodeParents.Count; i++)
{
var node = nodeParents[i];
@@ -145,15 +147,28 @@ namespace FlaxEditor.Actions
var parent = actor?.Parent;
if (parent != null)
{
+ bool IsNameValid(string name)
+ {
+ if (!foundNamesResults.TryGetValue(name, out bool found))
+ {
+ found = parent.GetChild(name) != null;
+ foundNamesResults.Add(name, found);
+ }
+ return !found;
+ }
+
// Fix name collisions
var name = actor.Name;
- for (int j = 0; j < parent.ChildrenCount; j++)
+ var children = parent.Children;
+ for (int j = 0; j < children.Length; j++)
{
- var child = parent.Children[j];
- if (child != actor && child.Name == actor.Name)
+ var child = children[j];
+ if (child != actor && child.Name == name)
{
- var children = parent.Children;
- actor.Name = Utilities.Utils.IncrementNameNumber(name, x => children.All(y => y.Name != x));
+ string newName = Utilities.Utils.IncrementNameNumber(name, x => IsNameValid(x));
+ foundNamesResults[newName] = true;
+ actor.Name = newName;
+ // Multiple actors may have the same name, continue
}
}
}
@@ -162,10 +177,7 @@ namespace FlaxEditor.Actions
}
for (int i = 0; i < nodeParents.Count; i++)
- {
- var node = nodeParents[i];
- node.PostPaste();
- }
+ nodeParents[i].PostPaste();
}
///
diff --git a/Source/Editor/Viewport/MainEditorGizmoViewport.cs b/Source/Editor/Viewport/MainEditorGizmoViewport.cs
index 48cd4fd98..8d7039dc6 100644
--- a/Source/Editor/Viewport/MainEditorGizmoViewport.cs
+++ b/Source/Editor/Viewport/MainEditorGizmoViewport.cs
@@ -133,6 +133,8 @@ namespace FlaxEditor.Viewport
}
}
+ private bool _lockedFocus;
+ private double _lockedFocusOffset;
private readonly ViewportDebugDrawData _debugDrawData = new ViewportDebugDrawData(32);
private StaticModel _previewStaticModel;
private int _previewModelEntryIndex;
@@ -386,11 +388,43 @@ namespace FlaxEditor.Viewport
InputActions.Add(options => options.TranslateMode, () => TransformGizmo.ActiveMode = TransformGizmoBase.Mode.Translate);
InputActions.Add(options => options.RotateMode, () => TransformGizmo.ActiveMode = TransformGizmoBase.Mode.Rotate);
InputActions.Add(options => options.ScaleMode, () => TransformGizmo.ActiveMode = TransformGizmoBase.Mode.Scale);
+ InputActions.Add(options => options.LockFocusSelection, LockFocusSelection);
InputActions.Add(options => options.FocusSelection, FocusSelection);
InputActions.Add(options => options.RotateSelection, RotateSelection);
InputActions.Add(options => options.Delete, _editor.SceneEditing.Delete);
}
+ ///
+ public override void Update(float deltaTime)
+ {
+ base.Update(deltaTime);
+
+ var selection = TransformGizmo.SelectedParents;
+ var requestUnlockFocus = FlaxEngine.Input.Mouse.GetButtonDown(MouseButton.Right) || FlaxEngine.Input.Mouse.GetButtonDown(MouseButton.Left);
+ if (TransformGizmo.SelectedParents.Count == 0 || (requestUnlockFocus && ContainsFocus))
+ {
+ UnlockFocusSelection();
+ }
+ else if (_lockedFocus)
+ {
+ var selectionBounds = BoundingSphere.Empty;
+ for (int i = 0; i < selection.Count; i++)
+ {
+ selection[i].GetEditorSphere(out var sphere);
+ BoundingSphere.Merge(ref selectionBounds, ref sphere, out selectionBounds);
+ }
+
+ if (ContainsFocus)
+ {
+ var viewportFocusDistance = Vector3.Distance(ViewPosition, selectionBounds.Center) / 10f;
+ _lockedFocusOffset -= FlaxEngine.Input.Mouse.ScrollDelta * viewportFocusDistance;
+ }
+
+ var focusDistance = Mathf.Max(selectionBounds.Radius * 2d, 100d);
+ ViewPosition = selectionBounds.Center + (-ViewDirection * (focusDistance + _lockedFocusOffset));
+ }
+ }
+
///
/// Overrides the selection outline effect or restored the default one.
///
@@ -753,6 +787,23 @@ namespace FlaxEditor.Viewport
FocusSelection(ref orientation);
}
+ ///
+ /// Lock focus on the current selection gizmo.
+ ///
+ public void LockFocusSelection()
+ {
+ _lockedFocus = true;
+ }
+
+ ///
+ /// Unlock focus on the current selection.
+ ///
+ public void UnlockFocusSelection()
+ {
+ _lockedFocus = false;
+ _lockedFocusOffset = 0f;
+ }
+
///
/// Focuses the viewport on the current selection of the gizmo.
///
diff --git a/Source/Editor/Windows/Assets/PrefabWindow.Actions.cs b/Source/Editor/Windows/Assets/PrefabWindow.Actions.cs
index 3246e51b5..6de553a30 100644
--- a/Source/Editor/Windows/Assets/PrefabWindow.Actions.cs
+++ b/Source/Editor/Windows/Assets/PrefabWindow.Actions.cs
@@ -144,7 +144,7 @@ namespace FlaxEditor.Windows.Assets
// Set paste target if only one actor is selected and no target provided
if (pasteTargetActor == null && Selection.Count == 1 && Selection[0] is ActorNode actorNode)
{
- pasteTargetActor = actorNode.Actor;
+ pasteTargetActor = actorNode.Actor.IsPrefabRoot ? actorNode.Actor : actorNode.Actor.Parent;
}
// Create paste action
diff --git a/Source/Editor/Windows/GameWindow.cs b/Source/Editor/Windows/GameWindow.cs
index 46c0f33f4..513542fdc 100644
--- a/Source/Editor/Windows/GameWindow.cs
+++ b/Source/Editor/Windows/GameWindow.cs
@@ -303,7 +303,7 @@ namespace FlaxEditor.Windows
Editor.Options.OptionsChanged += OnOptionsChanged;
OnOptionsChanged(Editor.Options.Options);
- InputActions.Add(options => options.Play, Editor.Simulation.RequestPlayOrStopPlay);
+ InputActions.Add(options => options.Play, Editor.Simulation.DelegatePlayOrStopPlayInEditor);
InputActions.Add(options => options.Pause, Editor.Simulation.RequestResumeOrPause);
InputActions.Add(options => options.StepFrame, Editor.Simulation.RequestPlayOneFrame);
}
diff --git a/Source/Editor/Windows/SceneEditorWindow.cs b/Source/Editor/Windows/SceneEditorWindow.cs
index f55ff4ee4..72ff3be33 100644
--- a/Source/Editor/Windows/SceneEditorWindow.cs
+++ b/Source/Editor/Windows/SceneEditorWindow.cs
@@ -38,7 +38,7 @@ namespace FlaxEditor.Windows
InputActions.Add(options => options.SelectAll, Editor.SceneEditing.SelectAllScenes);
InputActions.Add(options => options.Delete, Editor.SceneEditing.Delete);
InputActions.Add(options => options.Search, () => Editor.Windows.SceneWin.Search());
- InputActions.Add(options => options.Play, Editor.Simulation.RequestPlayOrStopPlay);
+ InputActions.Add(options => options.Play, Editor.Simulation.DelegatePlayOrStopPlayInEditor);
InputActions.Add(options => options.Pause, Editor.Simulation.RequestResumeOrPause);
InputActions.Add(options => options.StepFrame, Editor.Simulation.RequestPlayOneFrame);
}
diff --git a/Source/Engine/Animations/Graph/AnimGroup.Animation.cpp b/Source/Engine/Animations/Graph/AnimGroup.Animation.cpp
index 82842376e..73ddbc41c 100644
--- a/Source/Engine/Animations/Graph/AnimGroup.Animation.cpp
+++ b/Source/Engine/Animations/Graph/AnimGroup.Animation.cpp
@@ -233,11 +233,10 @@ void AnimGraphExecutor::ProcessAnimation(AnimGraphImpulse* nodes, AnimGraphNode*
// Get nested animation time position
float nestedAnimPrevPos = animPrevPos - nestedAnim.Time;
const float nestedAnimLength = nestedAnim.Anim->GetLength();
- const float nestedAnimDuration = nestedAnim.Anim->GetDuration();
const float nestedAnimSpeed = nestedAnim.Speed * speed;
- const float frameRateMatchScale = (float)nestedAnim.Anim->Data.FramesPerSecond / (float)anim->Data.FramesPerSecond;
- nestedAnimPos = nestedAnimPos / nestedAnimDuration * nestedAnimSpeed * frameRateMatchScale;
- nestedAnimPrevPos = nestedAnimPrevPos / nestedAnimDuration * nestedAnimSpeed * frameRateMatchScale;
+ const float frameRateMatchScale = nestedAnimSpeed / (float)anim->Data.FramesPerSecond;
+ nestedAnimPos = nestedAnimPos * frameRateMatchScale;
+ nestedAnimPrevPos = nestedAnimPrevPos * frameRateMatchScale;
GetAnimSamplePos(nestedAnim.Loop, nestedAnimLength, nestedAnim.StartTime, nestedAnimPrevPos, nestedAnimPos, nestedAnimPos, nestedAnimPrevPos);
ProcessAnimation(nodes, node, true, nestedAnimLength, nestedAnimPos, nestedAnimPrevPos, nestedAnim.Anim, 1.0f, weight, mode);
diff --git a/Source/Engine/Core/Types/Variant.cpp b/Source/Engine/Core/Types/Variant.cpp
index 973e494f1..ca89b3966 100644
--- a/Source/Engine/Core/Types/Variant.cpp
+++ b/Source/Engine/Core/Types/Variant.cpp
@@ -495,8 +495,13 @@ Variant::Variant(Variant&& other) noexcept
other.AsDictionary = nullptr;
break;
case VariantType::ManagedObject:
+#if USE_NETCORE
+ AsUint64 = other.AsUint64;
+ other.AsUint64 = 0;
+#elif USE_MONO
AsUint = other.AsUint;
other.AsUint = 0;
+#endif
break;
case VariantType::Null:
case VariantType::Void:
@@ -1019,8 +1024,13 @@ Variant& Variant::operator=(Variant&& other)
other.AsDictionary = nullptr;
break;
case VariantType::ManagedObject:
+#if USE_NETCORE
+ AsUint64 = other.AsUint64;
+ other.AsUint64 = 0;
+#elif USE_MONO
AsUint = other.AsUint;
other.AsUint = 0;
+#endif
break;
case VariantType::Null:
case VariantType::Void:
@@ -2419,7 +2429,11 @@ void Variant::SetType(const VariantType& type)
AsDictionary = New>();
break;
case VariantType::ManagedObject:
+#if USE_NETCORE
+ AsUint64 = 0;
+#elif USE_MONO
AsUint = 0;
+#endif
break;
case VariantType::Structure:
AllocStructure();
@@ -2532,7 +2546,11 @@ void Variant::SetType(VariantType&& type)
AsDictionary = New>();
break;
case VariantType::ManagedObject:
+#if USE_NETCORE
+ AsUint64 = 0;
+#elif USE_MONO
AsUint = 0;
+#endif
break;
case VariantType::Structure:
AllocStructure();
@@ -2671,7 +2689,11 @@ void Variant::SetManagedObject(MObject* object)
{
if (Type.Type != VariantType::ManagedObject || Type.TypeName)
SetType(VariantType(VariantType::ManagedObject));
+#if USE_NETCORE
+ AsUint64 = 0;
+#elif USE_MONO
AsUint = 0;
+#endif
}
#endif
}
diff --git a/Source/Engine/Engine/NativeInterop.Invoker.cs b/Source/Engine/Engine/NativeInterop.Invoker.cs
index 3b5db40e9..1c76ff7e7 100644
--- a/Source/Engine/Engine/NativeInterop.Invoker.cs
+++ b/Source/Engine/Engine/NativeInterop.Invoker.cs
@@ -8,6 +8,7 @@ using System.Reflection;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
using System.Diagnostics;
+using System.Collections.Generic;
namespace FlaxEngine.Interop
{
@@ -20,26 +21,135 @@ namespace FlaxEngine.Interop
{
// TODO: Use .NET8 Unsafe.BitCast(returnValue) for more efficient casting of value types over boxing cast
- internal static IntPtr MarshalReturnValue(ref TRet returnValue)
+ internal static class InvokerMarshallers
+ {
+ internal delegate IntPtr Delegate(ref T value);
+ internal static Delegate deleg;
+ internal static Delegate delegThunk;
+
+ static InvokerMarshallers()
+ {
+ Type type = typeof(T);
+ if (type == typeof(string))
+ deleg = typeof(Invoker).GetMethod(nameof(MarshalReturnValueString), BindingFlags.Static | BindingFlags.NonPublic).CreateDelegate();
+ else if (type == typeof(ManagedHandle))
+ deleg = typeof(Invoker).GetMethod(nameof(MarshalReturnValueManagedHandle), BindingFlags.Static | BindingFlags.NonPublic).CreateDelegate();
+ else if (type == typeof(Type))
+ deleg = typeof(Invoker).GetMethod(nameof(MarshalReturnValueType), BindingFlags.Static | BindingFlags.NonPublic).CreateDelegate();
+ else if (type.IsArray)
+ deleg = typeof(Invoker).GetMethod(nameof(MarshalReturnValueArray), BindingFlags.Static | BindingFlags.NonPublic).MakeGenericMethod(type).CreateDelegate();
+ else if (type == typeof(bool))
+ deleg = typeof(Invoker).GetMethod(nameof(MarshalReturnValueBool), BindingFlags.Static | BindingFlags.NonPublic).CreateDelegate();
+ else
+ deleg = typeof(Invoker).GetMethod(nameof(MarshalReturnValueWrapped), BindingFlags.Static | BindingFlags.NonPublic).MakeGenericMethod(type).CreateDelegate();
+
+ if (type == typeof(string))
+ delegThunk = typeof(Invoker).GetMethod(nameof(MarshalReturnValueString), BindingFlags.Static | BindingFlags.NonPublic).CreateDelegate();
+ else if (type == typeof(ManagedHandle))
+ delegThunk = typeof(Invoker).GetMethod(nameof(MarshalReturnValueManagedHandle), BindingFlags.Static | BindingFlags.NonPublic).CreateDelegate();
+ else if (type == typeof(Type))
+ delegThunk = typeof(Invoker).GetMethod(nameof(MarshalReturnValueType), BindingFlags.Static | BindingFlags.NonPublic).CreateDelegate();
+ else if (type.IsArray)
+ delegThunk = typeof(Invoker).GetMethod(nameof(MarshalReturnValueArray), BindingFlags.Static | BindingFlags.NonPublic).MakeGenericMethod(type).CreateDelegate();
+ else if (type == typeof(System.Boolean))
+ delegThunk = typeof(Invoker).GetMethod(nameof(MarshalReturnValueMonoBoolean), BindingFlags.Static | BindingFlags.NonPublic).CreateDelegate();
+ else if (type == typeof(IntPtr))
+ delegThunk = typeof(Invoker).GetMethod(nameof(MarshalReturnValueIntPtr), BindingFlags.Static | BindingFlags.NonPublic).CreateDelegate();
+ else if (type == typeof(System.Int16))
+ delegThunk = typeof(Invoker).GetMethod(nameof(MarshalReturnValueInt16), BindingFlags.Static | BindingFlags.NonPublic).CreateDelegate();
+ else if (type == typeof(System.Int32))
+ delegThunk = typeof(Invoker).GetMethod(nameof(MarshalReturnValueInt32), BindingFlags.Static | BindingFlags.NonPublic).CreateDelegate();
+ else if (type == typeof(System.Int64))
+ delegThunk = typeof(Invoker).GetMethod(nameof(MarshalReturnValueInt64), BindingFlags.Static | BindingFlags.NonPublic).CreateDelegate();
+ else if (type == typeof(System.UInt16))
+ delegThunk = typeof(Invoker).GetMethod(nameof(MarshalReturnValueUInt16), BindingFlags.Static | BindingFlags.NonPublic).CreateDelegate();
+ else if (type == typeof(System.UInt32))
+ delegThunk = typeof(Invoker).GetMethod(nameof(MarshalReturnValueUInt32), BindingFlags.Static | BindingFlags.NonPublic).CreateDelegate();
+ else if (type == typeof(System.UInt64))
+ delegThunk = typeof(Invoker).GetMethod(nameof(MarshalReturnValueUInt64), BindingFlags.Static | BindingFlags.NonPublic).CreateDelegate();
+ else
+ delegThunk = typeof(Invoker).GetMethod(nameof(MarshalReturnValueWrapped), BindingFlags.Static | BindingFlags.NonPublic).MakeGenericMethod(type).CreateDelegate();
+ }
+ }
+
+ internal static IntPtr MarshalReturnValueString(ref string returnValue)
+ {
+ return returnValue != null ? ManagedString.ToNativeWeak(returnValue) : IntPtr.Zero;
+ }
+
+ internal static IntPtr MarshalReturnValueManagedHandle(ref ManagedHandle returnValue)
+ {
+ return returnValue != null ? ManagedHandle.ToIntPtr(returnValue) : IntPtr.Zero;
+ }
+
+ internal static IntPtr MarshalReturnValueType(ref Type returnValue)
+ {
+ return returnValue != null ? ManagedHandle.ToIntPtr(GetTypeGCHandle(returnValue)) : IntPtr.Zero;
+ }
+
+ internal static IntPtr MarshalReturnValueArray(ref TRet returnValue)
{
if (returnValue == null)
return IntPtr.Zero;
- if (typeof(TRet) == typeof(string))
- return ManagedString.ToNativeWeak(Unsafe.As(returnValue));
- if (typeof(TRet) == typeof(ManagedHandle))
- return ManagedHandle.ToIntPtr((ManagedHandle)(object)returnValue);
- if (typeof(TRet) == typeof(bool))
- return (bool)(object)returnValue ? boolTruePtr : boolFalsePtr;
- if (typeof(TRet) == typeof(Type))
- return ManagedHandle.ToIntPtr(GetTypeManagedHandle(Unsafe.As(returnValue)));
- if (typeof(TRet).IsArray)
- {
- var elementType = typeof(TRet).GetElementType();
- if (ArrayFactory.GetMarshalledType(elementType) == elementType)
- return ManagedHandle.ToIntPtr(ManagedArray.WrapNewArray(Unsafe.As(returnValue)), GCHandleType.Weak);
- return ManagedHandle.ToIntPtr(ManagedArrayToGCHandleWrappedArray(Unsafe.As(returnValue)), GCHandleType.Weak);
- }
- return ManagedHandle.ToIntPtr(returnValue, GCHandleType.Weak);
+ var elementType = typeof(TRet).GetElementType();
+ if (ArrayFactory.GetMarshalledType(elementType) == elementType)
+ return ManagedHandle.ToIntPtr(ManagedArray.WrapNewArray(Unsafe.As(returnValue)), GCHandleType.Weak);
+ return ManagedHandle.ToIntPtr(ManagedArrayToGCHandleWrappedArray(Unsafe.As(returnValue)), GCHandleType.Weak);
+ }
+
+ internal static IntPtr MarshalReturnValueBool(ref bool returnValue)
+ {
+ return returnValue ? boolTruePtr : boolFalsePtr;
+ }
+
+ internal static IntPtr MarshalReturnValueIntPtr(ref IntPtr returnValue)
+ {
+ return returnValue;
+ }
+
+ internal static IntPtr MarshalReturnValueMonoBoolean(ref bool returnValue)
+ {
+ return returnValue ? 1 : 0;
+ }
+
+ internal static IntPtr MarshalReturnValueInt16(ref Int16 returnValue)
+ {
+ return returnValue;
+ }
+
+ internal static IntPtr MarshalReturnValueInt32(ref Int32 returnValue)
+ {
+ return returnValue;
+ }
+
+ internal static IntPtr MarshalReturnValueInt64(ref Int64 returnValue)
+ {
+ return new IntPtr(returnValue);
+ }
+
+ internal static IntPtr MarshalReturnValueUInt16(ref UInt16 returnValue)
+ {
+ return returnValue;
+ }
+
+ internal static IntPtr MarshalReturnValueUInt32(ref UInt32 returnValue)
+ {
+ return new IntPtr(returnValue);
+ }
+
+ internal static IntPtr MarshalReturnValueUInt64(ref UInt64 returnValue)
+ {
+ return new IntPtr((long)returnValue);
+ }
+
+ internal static IntPtr MarshalReturnValueWrapped(ref TRet returnValue)
+ {
+ return returnValue != null ? ManagedHandle.ToIntPtr(returnValue, GCHandleType.Weak) : IntPtr.Zero;
+ }
+
+ internal static IntPtr MarshalReturnValue(ref TRet returnValue)
+ {
+ return InvokerMarshallers.deleg(ref returnValue);
}
internal static IntPtr MarshalReturnValueGeneric(Type returnType, object returnObject)
@@ -63,39 +173,7 @@ namespace FlaxEngine.Interop
internal static IntPtr MarshalReturnValueThunk(ref TRet returnValue)
{
- if (returnValue == null)
- return IntPtr.Zero;
- if (typeof(TRet) == typeof(string))
- return ManagedString.ToNativeWeak(Unsafe.As(returnValue));
- if (typeof(TRet) == typeof(IntPtr))
- return (IntPtr)(object)returnValue;
- if (typeof(TRet) == typeof(ManagedHandle))
- return ManagedHandle.ToIntPtr((ManagedHandle)(object)returnValue);
- if (typeof(TRet) == typeof(Type))
- return ManagedHandle.ToIntPtr(GetTypeManagedHandle(Unsafe.As(returnValue)));
- if (typeof(TRet).IsArray)
- {
- var elementType = typeof(TRet).GetElementType();
- if (ArrayFactory.GetMarshalledType(elementType) == elementType)
- return ManagedHandle.ToIntPtr(ManagedArray.WrapNewArray(Unsafe.As(returnValue)), GCHandleType.Weak);
- return ManagedHandle.ToIntPtr(ManagedArrayToGCHandleWrappedArray(Unsafe.As(returnValue)), GCHandleType.Weak);
- }
- // Match Mono bindings and pass value as pointer to prevent boxing it
- if (typeof(TRet) == typeof(System.Boolean))
- return new IntPtr(((System.Boolean)(object)returnValue) ? 1 : 0);
- if (typeof(TRet) == typeof(System.Int16))
- return new IntPtr((int)(System.Int16)(object)returnValue);
- if (typeof(TRet) == typeof(System.Int32))
- return new IntPtr((int)(System.Int32)(object)returnValue);
- if (typeof(TRet) == typeof(System.Int64))
- return new IntPtr((long)(System.Int64)(object)returnValue);
- if (typeof(TRet) == typeof(System.UInt16))
- return (IntPtr)new UIntPtr((ulong)(System.UInt16)(object)returnValue);
- if (typeof(TRet) == typeof(System.UInt32))
- return (IntPtr)new UIntPtr((ulong)(System.UInt32)(object)returnValue);
- if (typeof(TRet) == typeof(System.UInt64))
- return (IntPtr)new UIntPtr((ulong)(System.UInt64)(object)returnValue);
- return ManagedHandle.ToIntPtr(returnValue, GCHandleType.Weak);
+ return InvokerMarshallers.delegThunk(ref returnValue);
}
internal static IntPtr MarshalReturnValueThunkGeneric(Type returnType, object returnObject)
@@ -205,7 +283,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -215,7 +293,7 @@ namespace FlaxEngine.Interop
return IntPtr.Zero;
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -242,7 +320,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -262,7 +340,7 @@ namespace FlaxEngine.Interop
return IntPtr.Zero;
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -291,7 +369,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -317,7 +395,7 @@ namespace FlaxEngine.Interop
return IntPtr.Zero;
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -347,7 +425,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -379,7 +457,7 @@ namespace FlaxEngine.Interop
return IntPtr.Zero;
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -410,7 +488,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -448,7 +526,7 @@ namespace FlaxEngine.Interop
return IntPtr.Zero;
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -480,7 +558,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -490,7 +568,7 @@ namespace FlaxEngine.Interop
return IntPtr.Zero;
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -517,7 +595,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -537,7 +615,7 @@ namespace FlaxEngine.Interop
return IntPtr.Zero;
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -566,7 +644,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -592,7 +670,7 @@ namespace FlaxEngine.Interop
return IntPtr.Zero;
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -622,7 +700,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -654,7 +732,7 @@ namespace FlaxEngine.Interop
return IntPtr.Zero;
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -685,7 +763,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -723,7 +801,7 @@ namespace FlaxEngine.Interop
return IntPtr.Zero;
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -755,7 +833,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -765,7 +843,7 @@ namespace FlaxEngine.Interop
return MarshalReturnValue(ref ret);
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -792,7 +870,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -812,7 +890,7 @@ namespace FlaxEngine.Interop
return MarshalReturnValue(ref ret);
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -841,7 +919,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -867,7 +945,7 @@ namespace FlaxEngine.Interop
return MarshalReturnValue(ref ret);
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -897,7 +975,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -929,7 +1007,7 @@ namespace FlaxEngine.Interop
return MarshalReturnValue(ref ret);
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -960,7 +1038,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -998,7 +1076,7 @@ namespace FlaxEngine.Interop
return MarshalReturnValue(ref ret);
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -1030,7 +1108,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -1040,7 +1118,7 @@ namespace FlaxEngine.Interop
return MarshalReturnValue(ref ret);
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -1067,7 +1145,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -1087,7 +1165,7 @@ namespace FlaxEngine.Interop
return MarshalReturnValue(ref ret);
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -1116,7 +1194,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -1142,7 +1220,7 @@ namespace FlaxEngine.Interop
return MarshalReturnValue(ref ret);
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -1172,7 +1250,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -1204,7 +1282,7 @@ namespace FlaxEngine.Interop
return MarshalReturnValue(ref ret);
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
@@ -1235,7 +1313,7 @@ namespace FlaxEngine.Interop
return Unsafe.As(CreateDelegateFromMethod(method, false));
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static IntPtr MarshalAndInvoke(object delegateContext, ManagedHandle instancePtr, IntPtr paramPtr)
{
(Type[] types, InvokerDelegate deleg) = (Tuple)(delegateContext);
@@ -1273,7 +1351,7 @@ namespace FlaxEngine.Interop
return MarshalReturnValue(ref ret);
}
- [DebuggerStepThrough]
+ //[DebuggerStepThrough]
internal static unsafe IntPtr InvokeThunk(object delegateContext, ManagedHandle instancePtr, IntPtr* paramPtrs)
{
ThunkInvokerDelegate deleg = Unsafe.As(delegateContext);
diff --git a/Source/Engine/Engine/NativeInterop.Managed.cs b/Source/Engine/Engine/NativeInterop.Managed.cs
index 95146a95c..e4dc449bc 100644
--- a/Source/Engine/Engine/NativeInterop.Managed.cs
+++ b/Source/Engine/Engine/NativeInterop.Managed.cs
@@ -29,6 +29,8 @@ namespace FlaxEngine.Interop
private int _elementSize;
private int _length;
+ [ThreadStatic] private static Dictionary pooledArrayHandles;
+
public static ManagedArray WrapNewArray(Array arr) => new ManagedArray(arr, arr.GetType());
public static ManagedArray WrapNewArray(Array arr, Type arrayType) => new ManagedArray(arr, arrayType);
@@ -37,22 +39,38 @@ namespace FlaxEngine.Interop
/// Returns an instance of ManagedArray from shared pool.
///
/// The resources must be released by calling FreePooled() instead of Free()-method.
- public static ManagedArray WrapPooledArray(Array arr)
+ public static (ManagedHandle managedHandle, ManagedArray managedArray) WrapPooledArray(Array arr)
{
ManagedArray managedArray = ManagedArrayPool.Get();
managedArray.WrapArray(arr, arr.GetType());
- return managedArray;
+
+ if (pooledArrayHandles == null)
+ pooledArrayHandles = new();
+ if (!pooledArrayHandles.TryGetValue(managedArray, out ManagedHandle handle))
+ {
+ handle = ManagedHandle.Alloc(managedArray);
+ pooledArrayHandles.Add(managedArray, handle);
+ }
+ return (handle, managedArray);
}
///
/// Returns an instance of ManagedArray from shared pool.
///
/// The resources must be released by calling FreePooled() instead of Free()-method.
- public static ManagedArray WrapPooledArray(Array arr, Type arrayType)
+ public static ManagedHandle WrapPooledArray(Array arr, Type arrayType)
{
ManagedArray managedArray = ManagedArrayPool.Get(arr.Length * NativeInterop.GetTypeSize(arr.GetType().GetElementType()));
managedArray.WrapArray(arr, arrayType);
- return managedArray;
+
+ if (pooledArrayHandles == null)
+ pooledArrayHandles = new();
+ if (!pooledArrayHandles.TryGetValue(managedArray, out ManagedHandle handle))
+ {
+ handle = ManagedHandle.Alloc(managedArray);
+ pooledArrayHandles.Add(managedArray, handle);
+ }
+ return handle;
}
internal static ManagedArray AllocateNewArray(int length, Type arrayType, Type elementType)
@@ -64,12 +82,20 @@ namespace FlaxEngine.Interop
///
/// Returns an instance of ManagedArray from shared pool.
///
- /// The resources must be released by calling FreePooled() instead of Free()-method.
- public static ManagedArray AllocatePooledArray(int length) where T : unmanaged
+ /// The resources must be released by calling FreePooled() instead of Free()-method. Do not release the returned ManagedHandle.
+ public static (ManagedHandle managedHandle, ManagedArray managedArray) AllocatePooledArray(int length) where T : unmanaged
{
ManagedArray managedArray = ManagedArrayPool.Get(length * Unsafe.SizeOf());
managedArray.Allocate(length);
- return managedArray;
+
+ if (pooledArrayHandles == null)
+ pooledArrayHandles = new();
+ if (!pooledArrayHandles.TryGetValue(managedArray, out ManagedHandle handle))
+ {
+ handle = ManagedHandle.Alloc(managedArray);
+ pooledArrayHandles.Add(managedArray, handle);
+ }
+ return (handle, managedArray);
}
public ManagedArray(Array arr, Type elementType) => WrapArray(arr, elementType);
@@ -91,18 +117,19 @@ namespace FlaxEngine.Interop
internal void Allocate(int length) where T : unmanaged
{
+ _length = length;
+ _arrayType = typeof(T[]);
+ _elementType = typeof(T);
+ _elementSize = Unsafe.SizeOf();
+
// Try to reuse existing allocated buffer
- if (length * Unsafe.SizeOf() > _unmanagedAllocationSize)
+ if (length * _elementSize > _unmanagedAllocationSize)
{
if (_unmanagedAllocationSize > 0)
NativeInterop.NativeFree(_unmanagedData.ToPointer());
- _unmanagedData = (IntPtr)NativeInterop.NativeAlloc(length, Unsafe.SizeOf());
- _unmanagedAllocationSize = Unsafe.SizeOf() * length;
+ _unmanagedData = (IntPtr)NativeInterop.NativeAlloc(length, _elementSize);
+ _unmanagedAllocationSize = _elementSize * length;
}
- _length = length;
- _arrayType = typeof(T).MakeArrayType();
- _elementType = typeof(T);
- _elementSize = Unsafe.SizeOf();
}
private ManagedArray()
@@ -112,12 +139,12 @@ namespace FlaxEngine.Interop
private ManagedArray(IntPtr ptr, int length, Type arrayType, Type elementType)
{
Assert.IsTrue(arrayType.IsArray);
+ _elementType = elementType;
+ _elementSize = NativeInterop.GetTypeSize(elementType);
_unmanagedData = ptr;
- _unmanagedAllocationSize = Marshal.SizeOf(elementType) * length;
+ _unmanagedAllocationSize = _elementSize * length;
_length = length;
_arrayType = arrayType;
- _elementType = elementType;
- _elementSize = NativeInterop.GetTypeSize(_elementType);
}
~ManagedArray()
@@ -330,15 +357,9 @@ namespace FlaxEngine.Interop
{
private IntPtr handle;
- private ManagedHandle(IntPtr handle)
- {
- this.handle = handle;
- }
+ private ManagedHandle(IntPtr handle) => this.handle = handle;
- private ManagedHandle(object value, GCHandleType type)
- {
- handle = ManagedHandlePool.AllocateHandle(value, type);
- }
+ private ManagedHandle(object value, GCHandleType type) => handle = ManagedHandlePool.AllocateHandle(value, type);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ManagedHandle Alloc(object value) => new ManagedHandle(value, GCHandleType.Normal);
@@ -383,7 +404,7 @@ namespace FlaxEngine.Interop
public override int GetHashCode() => handle.GetHashCode();
- public override bool Equals(object o) => o is ManagedHandle other && Equals(other);
+ public override bool Equals(object obj) => obj is ManagedHandle other && handle == other.handle;
public bool Equals(ManagedHandle other) => handle == other.handle;
@@ -391,42 +412,44 @@ namespace FlaxEngine.Interop
public static bool operator !=(ManagedHandle a, ManagedHandle b) => a.handle != b.handle;
- private static class ManagedHandlePool
+ internal static class ManagedHandlePool
{
private const int WeakPoolCollectionSizeThreshold = 10000000;
private const int WeakPoolCollectionTimeThreshold = 500;
- private static ulong normalHandleAccumulator = 0;
- private static ulong pinnedHandleAccumulator = 0;
- private static ulong weakHandleAccumulator = 0;
+ // Rolling numbers for handles, two bits reserved for the type
+ private static ulong normalHandleAccumulator = ((ulong)GCHandleType.Normal << 62) & 0xC000000000000000;
+ private static ulong pinnedHandleAccumulator = ((ulong)GCHandleType.Pinned << 62) & 0xC000000000000000;
+ private static ulong weakHandleAccumulator = ((ulong)GCHandleType.Weak << 62) & 0xC000000000000000;
- private static object poolLock = new object();
- private static Dictionary persistentPool = new Dictionary();
- private static Dictionary pinnedPool = new Dictionary();
+ // Dictionaries for storing the valid handles.
+ // Note: Using locks seems to be generally the fastest when adding or fetching from the dictionary.
+ // Concurrent dictionaries could also be considered, but they perform much slower when adding to the dictionary.
+ private static Dictionary persistentPool = new();
+ private static Dictionary pinnedPool = new();
- // Manage double-buffered pool for weak handles in order to avoid collecting in-flight handles
- [ThreadStatic] private static Dictionary weakPool;
- [ThreadStatic] private static Dictionary weakPoolOther;
- [ThreadStatic] private static ulong nextWeakPoolCollection;
- [ThreadStatic] private static int nextWeakPoolGCCollection;
- [ThreadStatic] private static long lastWeakPoolCollectionTime;
+ // TODO: Performance of pinned handles are poor at the moment due to GCHandle wrapping.
+ // TODO: .NET8: Experiment with pinned arrays for faster pinning: https://github.com/dotnet/runtime/pull/89293
+
+ // Manage double-buffered pool for weak handles in order to avoid collecting in-flight handles.
+ // Periodically when the pools are being accessed and conditions are met, the other pool is cleared and swapped.
+ private static Dictionary weakPool = new();
+ private static Dictionary weakPoolOther = new();
+ private static object weakPoolLock = new object();
+ private static ulong nextWeakPoolCollection;
+ private static int nextWeakPoolGCCollection;
+ private static long lastWeakPoolCollectionTime;
///
/// Tries to free all references to old weak handles so GC can collect them.
///
- private static void TryCollectWeakHandles()
+ internal static void TryCollectWeakHandles()
{
if (weakHandleAccumulator < nextWeakPoolCollection)
return;
nextWeakPoolCollection = weakHandleAccumulator + 1000;
- if (weakPool == null)
- {
- weakPool = new Dictionary();
- weakPoolOther = new Dictionary();
- nextWeakPoolGCCollection = GC.CollectionCount(0) + 1;
- return;
- }
+
// Try to swap pools after garbage collection or whenever the pool gets too large
var gc0CollectionCount = GC.CollectionCount(0);
if (gc0CollectionCount < nextWeakPoolGCCollection && weakPool.Count < WeakPoolCollectionSizeThreshold)
@@ -443,130 +466,157 @@ namespace FlaxEngine.Interop
weakPool.Clear();
}
- private static IntPtr NewHandle(GCHandleType type)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static IntPtr NewHandle(GCHandleType type) => type switch
{
- IntPtr handle;
- if (type == GCHandleType.Normal)
- handle = (IntPtr)Interlocked.Increment(ref normalHandleAccumulator);
- else if (type == GCHandleType.Pinned)
- handle = (IntPtr)Interlocked.Increment(ref pinnedHandleAccumulator);
- else //if (type == GCHandleType.Weak || type == GCHandleType.WeakTrackResurrection)
- handle = (IntPtr)Interlocked.Increment(ref weakHandleAccumulator);
-
- // Two bits reserved for the type
- handle |= (IntPtr)(((ulong)type << 62) & 0xC000000000000000);
- return handle;
- }
+ GCHandleType.Normal => (IntPtr)Interlocked.Increment(ref normalHandleAccumulator),
+ GCHandleType.Pinned => (IntPtr)Interlocked.Increment(ref pinnedHandleAccumulator),
+ GCHandleType.Weak => (IntPtr)Interlocked.Increment(ref weakHandleAccumulator),
+ GCHandleType.WeakTrackResurrection => (IntPtr)Interlocked.Increment(ref weakHandleAccumulator),
+ _ => throw new NotImplementedException(type.ToString())
+ };
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- private static GCHandleType GetHandleType(IntPtr handle)
- {
- return (GCHandleType)(((ulong)handle & 0xC000000000000000) >> 62);
- }
+ private static GCHandleType GetHandleType(IntPtr handle) => (GCHandleType)(((ulong)handle & 0xC000000000000000) >> 62);
internal static IntPtr AllocateHandle(object value, GCHandleType type)
{
- TryCollectWeakHandles();
IntPtr handle = NewHandle(type);
- if (type == GCHandleType.Normal)
+ switch (type)
{
- lock (poolLock)
+ case GCHandleType.Normal:
+ lock (persistentPool)
persistentPool.Add(handle, value);
- }
- else if (type == GCHandleType.Pinned)
- {
- lock (poolLock)
+ break;
+ case GCHandleType.Pinned:
+ lock (pinnedPool)
pinnedPool.Add(handle, GCHandle.Alloc(value, GCHandleType.Pinned));
+ break;
+ case GCHandleType.Weak:
+ case GCHandleType.WeakTrackResurrection:
+ lock (weakPoolLock)
+ {
+ TryCollectWeakHandles();
+ weakPool.Add(handle, value);
+ }
+ break;
}
- else if (type == GCHandleType.Weak || type == GCHandleType.WeakTrackResurrection)
- weakPool.Add(handle, value);
-
return handle;
}
internal static object GetObject(IntPtr handle)
{
- TryCollectWeakHandles();
- object value;
- GCHandleType type = GetHandleType(handle);
- if (type == GCHandleType.Normal)
+ switch (GetHandleType(handle))
{
- lock (poolLock)
+ case GCHandleType.Normal:
+ lock (persistentPool)
{
- if (persistentPool.TryGetValue(handle, out value))
+ if (persistentPool.TryGetValue(handle, out object value))
return value;
}
- }
- else if (type == GCHandleType.Pinned)
- {
- lock (poolLock)
+ break;
+ case GCHandleType.Pinned:
+ lock (pinnedPool)
{
- if (pinnedPool.TryGetValue(handle, out GCHandle gchandle))
- return gchandle.Target;
+ if (pinnedPool.TryGetValue(handle, out GCHandle gcHandle))
+ return gcHandle.Target;
}
+ break;
+ case GCHandleType.Weak:
+ case GCHandleType.WeakTrackResurrection:
+ lock (weakPoolLock)
+ {
+ TryCollectWeakHandles();
+ if (weakPool.TryGetValue(handle, out object value))
+ return value;
+ else if (weakPoolOther.TryGetValue(handle, out value))
+ return value;
+ }
+ break;
}
- else if (weakPool.TryGetValue(handle, out value))
- return value;
- else if (weakPoolOther.TryGetValue(handle, out value))
- return value;
-
throw new NativeInteropException("Invalid ManagedHandle");
}
internal static void SetObject(IntPtr handle, object value)
{
- TryCollectWeakHandles();
- GCHandleType type = GetHandleType(handle);
- if (type == GCHandleType.Normal)
+ switch (GetHandleType(handle))
{
- lock (poolLock)
+ case GCHandleType.Normal:
+ lock (persistentPool)
{
- if (persistentPool.ContainsKey(handle))
- persistentPool[handle] = value;
+ ref object obj = ref CollectionsMarshal.GetValueRefOrNullRef(persistentPool, handle);
+ if (!Unsafe.IsNullRef(ref obj))
+ {
+ obj = value;
+ return;
+ }
}
- }
- else if (type == GCHandleType.Pinned)
- {
- lock (poolLock)
+ break;
+ case GCHandleType.Pinned:
+ lock (pinnedPool)
{
- if (pinnedPool.TryGetValue(handle, out GCHandle gchandle))
- gchandle.Target = value;
+ ref GCHandle gcHandle = ref CollectionsMarshal.GetValueRefOrNullRef(pinnedPool, handle);
+ if (!Unsafe.IsNullRef(ref gcHandle))
+ {
+ gcHandle.Target = value;
+ return;
+ }
}
+ break;
+ case GCHandleType.Weak:
+ case GCHandleType.WeakTrackResurrection:
+ lock (weakPoolLock)
+ {
+ TryCollectWeakHandles();
+ {
+ ref object obj = ref CollectionsMarshal.GetValueRefOrNullRef(weakPool, handle);
+ if (!Unsafe.IsNullRef(ref obj))
+ {
+ obj = value;
+ return;
+ }
+ }
+ {
+ ref object obj = ref CollectionsMarshal.GetValueRefOrNullRef(weakPoolOther, handle);
+ if (!Unsafe.IsNullRef(ref obj))
+ {
+ obj = value;
+ return;
+ }
+ }
+ }
+ break;
}
- else if (weakPool.ContainsKey(handle))
- weakPool[handle] = value;
- else if (weakPoolOther.ContainsKey(handle))
- weakPoolOther[handle] = value;
-
throw new NativeInteropException("Invalid ManagedHandle");
}
internal static void FreeHandle(IntPtr handle)
{
- TryCollectWeakHandles();
- GCHandleType type = GetHandleType(handle);
- if (type == GCHandleType.Normal)
+ switch (GetHandleType(handle))
{
- lock (poolLock)
+ case GCHandleType.Normal:
+ lock (persistentPool)
{
if (persistentPool.Remove(handle))
return;
}
- }
- else if (type == GCHandleType.Pinned)
- {
- lock (poolLock)
+ break;
+ case GCHandleType.Pinned:
+ lock (pinnedPool)
{
- if (pinnedPool.Remove(handle, out GCHandle gchandle))
+ if (pinnedPool.Remove(handle, out GCHandle gcHandle))
{
- gchandle.Free();
+ gcHandle.Free();
return;
}
}
- }
- else
+ break;
+ case GCHandleType.Weak:
+ case GCHandleType.WeakTrackResurrection:
+ lock (weakPoolLock)
+ TryCollectWeakHandles();
return;
-
+ }
throw new NativeInteropException("Invalid ManagedHandle");
}
}
diff --git a/Source/Engine/Engine/NativeInterop.Marshallers.cs b/Source/Engine/Engine/NativeInterop.Marshallers.cs
index ebfe4e61d..8b4dd1262 100644
--- a/Source/Engine/Engine/NativeInterop.Marshallers.cs
+++ b/Source/Engine/Engine/NativeInterop.Marshallers.cs
@@ -200,14 +200,13 @@ namespace FlaxEngine.Interop
public void FromManaged(Array managed)
{
if (managed != null)
- managedArray = ManagedArray.WrapPooledArray(managed);
+ (handle, managedArray) = ManagedArray.WrapPooledArray(managed);
}
public IntPtr ToUnmanaged()
{
if (managedArray == null)
return IntPtr.Zero;
- handle = ManagedHandle.Alloc(managedArray, GCHandleType.Weak);
return ManagedHandle.ToIntPtr(handle);
}
@@ -216,7 +215,6 @@ namespace FlaxEngine.Interop
if (managedArray == null)
return;
managedArray.FreePooled();
- //handle.Free(); // No need to free weak handles
}
}
@@ -335,7 +333,6 @@ namespace FlaxEngine.Interop
#endif
[CustomMarshaller(typeof(CustomMarshallerAttribute.GenericPlaceholder[]), MarshalMode.ManagedToUnmanagedIn, typeof(ArrayMarshaller<,>.ManagedToNative))]
[CustomMarshaller(typeof(CustomMarshallerAttribute.GenericPlaceholder[]), MarshalMode.UnmanagedToManagedOut, typeof(ArrayMarshaller<,>.ManagedToNative))]
- [CustomMarshaller(typeof(CustomMarshallerAttribute.GenericPlaceholder[]), MarshalMode.ElementIn, typeof(ArrayMarshaller<,>.ManagedToNative))]
[CustomMarshaller(typeof(CustomMarshallerAttribute.GenericPlaceholder[]), MarshalMode.ManagedToUnmanagedOut, typeof(ArrayMarshaller<,>.NativeToManaged))]
[CustomMarshaller(typeof(CustomMarshallerAttribute.GenericPlaceholder[]), MarshalMode.UnmanagedToManagedIn, typeof(ArrayMarshaller<,>.NativeToManaged))]
[CustomMarshaller(typeof(CustomMarshallerAttribute.GenericPlaceholder[]), MarshalMode.ElementOut, typeof(ArrayMarshaller<,>.NativeToManaged))]
@@ -388,38 +385,27 @@ namespace FlaxEngine.Interop
#if FLAX_EDITOR
[HideInEditor]
#endif
- public static class ManagedToNative
+ public ref struct ManagedToNative
{
- public static TUnmanagedElement* AllocateContainerForUnmanagedElements(T[] managed, out int numElements)
+ T[] sourceArray;
+ ManagedArray managedArray;
+ ManagedHandle managedHandle;
+
+ public void FromManaged(T[] managed)
{
if (managed is null)
- {
- numElements = 0;
- return null;
- }
- numElements = managed.Length;
- ManagedArray managedArray = ManagedArray.AllocatePooledArray(managed.Length);
- return (TUnmanagedElement*)ManagedHandle.ToIntPtr(managedArray, GCHandleType.Normal);
- }
-
- public static ReadOnlySpan GetManagedValuesSource(T[] managed) => managed;
-
- public static Span GetUnmanagedValuesDestination(TUnmanagedElement* unmanaged, int numElements)
- {
- if (unmanaged == null)
- return Span.Empty;
- ManagedArray managedArray = Unsafe.As(ManagedHandle.FromIntPtr(new IntPtr(unmanaged)).Target);
- return managedArray.ToSpan();
- }
-
- public static void Free(TUnmanagedElement* unmanaged)
- {
- if (unmanaged == null)
return;
- ManagedHandle handle = ManagedHandle.FromIntPtr(new IntPtr(unmanaged));
- (Unsafe.As(handle.Target)).FreePooled();
- //handle.Free(); // No need to free weak handles
+ sourceArray = managed;
+ (managedHandle, managedArray) = ManagedArray.AllocatePooledArray(managed.Length);
}
+
+ public ReadOnlySpan GetManagedValuesSource() => sourceArray;
+
+ public Span GetUnmanagedValuesDestination() => managedArray != null ? managedArray.ToSpan() : Span.Empty;
+
+ public TUnmanagedElement* ToUnmanaged() => (TUnmanagedElement*)ManagedHandle.ToIntPtr(managedHandle);
+
+ public void Free() => managedArray?.FreePooled();
}
#if FLAX_EDITOR
@@ -427,26 +413,25 @@ namespace FlaxEngine.Interop
#endif
public struct Bidirectional
{
- T[] managedArray;
- ManagedArray unmanagedArray;
+ T[] sourceArray;
+ ManagedArray managedArray;
ManagedHandle handle;
public void FromManaged(T[] managed)
{
if (managed == null)
return;
- managedArray = managed;
- unmanagedArray = ManagedArray.AllocatePooledArray(managed.Length);
- handle = ManagedHandle.Alloc(unmanagedArray);
+ sourceArray = managed;
+ (handle, managedArray) = ManagedArray.AllocatePooledArray(managed.Length);
}
- public ReadOnlySpan GetManagedValuesSource() => managedArray;
+ public ReadOnlySpan GetManagedValuesSource() => sourceArray;
public Span GetUnmanagedValuesDestination()
{
- if (unmanagedArray == null)
+ if (managedArray == null)
return Span.Empty;
- return unmanagedArray.ToSpan();
+ return managedArray.ToSpan();
}
public TUnmanagedElement* ToUnmanaged() => (TUnmanagedElement*)ManagedHandle.ToIntPtr(handle);
@@ -454,26 +439,22 @@ namespace FlaxEngine.Interop
public void FromUnmanaged(TUnmanagedElement* unmanaged)
{
ManagedArray arr = Unsafe.As(ManagedHandle.FromIntPtr(new IntPtr(unmanaged)).Target);
- if (managedArray == null || managedArray.Length != arr.Length)
- managedArray = new T[arr.Length];
+ if (sourceArray == null || sourceArray.Length != arr.Length)
+ sourceArray = new T[arr.Length];
}
public ReadOnlySpan GetUnmanagedValuesSource(int numElements)
{
- if (unmanagedArray == null)
+ if (managedArray == null)
return ReadOnlySpan.Empty;
- return unmanagedArray.ToSpan();
+ return managedArray.ToSpan();
}
- public Span GetManagedValuesDestination(int numElements) => managedArray;
+ public Span GetManagedValuesDestination(int numElements) => sourceArray;
- public T[] ToManaged() => managedArray;
+ public T[] ToManaged() => sourceArray;
- public void Free()
- {
- unmanagedArray.FreePooled();
- handle.Free();
- }
+ public void Free() => managedArray.FreePooled();
}
public static TUnmanagedElement* AllocateContainerForUnmanagedElements(T[] managed, out int numElements)
@@ -484,9 +465,8 @@ namespace FlaxEngine.Interop
return null;
}
numElements = managed.Length;
- ManagedArray managedArray = ManagedArray.AllocatePooledArray(managed.Length);
- IntPtr handle = ManagedHandle.ToIntPtr(managedArray);
- return (TUnmanagedElement*)handle;
+ (ManagedHandle managedArrayHandle, _) = ManagedArray.AllocatePooledArray(managed.Length);
+ return (TUnmanagedElement*)ManagedHandle.ToIntPtr(managedArrayHandle);
}
public static ReadOnlySpan GetManagedValuesSource(T[] managed) => managed;
@@ -517,7 +497,6 @@ namespace FlaxEngine.Interop
return;
ManagedHandle handle = ManagedHandle.FromIntPtr(new IntPtr(unmanaged));
Unsafe.As(handle.Target).FreePooled();
- handle.Free();
}
}
diff --git a/Source/Engine/Engine/NativeInterop.Unmanaged.cs b/Source/Engine/Engine/NativeInterop.Unmanaged.cs
index 4c3cab9c5..f3da98cec 100644
--- a/Source/Engine/Engine/NativeInterop.Unmanaged.cs
+++ b/Source/Engine/Engine/NativeInterop.Unmanaged.cs
@@ -560,7 +560,7 @@ namespace FlaxEngine.Interop
{
Type elementType = Unsafe.As(typeHandle.Target);
Type marshalledType = ArrayFactory.GetMarshalledType(elementType);
- Type arrayType = elementType.MakeArrayType();
+ Type arrayType = ArrayFactory.GetArrayType(elementType);
if (marshalledType.IsValueType)
{
ManagedArray managedArray = ManagedArray.AllocateNewArray((int)size, arrayType, marshalledType);
@@ -578,7 +578,7 @@ namespace FlaxEngine.Interop
internal static ManagedHandle GetArrayTypeFromElementType(ManagedHandle elementTypeHandle)
{
Type elementType = Unsafe.As(elementTypeHandle.Target);
- Type classType = elementType.MakeArrayType();
+ Type classType = ArrayFactory.GetArrayType(elementType);
return GetTypeManagedHandle(classType);
}
@@ -684,7 +684,6 @@ namespace FlaxEngine.Interop
if (!type.IsValueType)
return ManagedHandle.ToIntPtr(handle);
- // HACK: Get the address of a non-pinned value
return ValueTypeUnboxer.GetPointer(value, type);
}
diff --git a/Source/Engine/Engine/NativeInterop.cs b/Source/Engine/Engine/NativeInterop.cs
index 6c0388d53..ba0e96c0d 100644
--- a/Source/Engine/Engine/NativeInterop.cs
+++ b/Source/Engine/Engine/NativeInterop.cs
@@ -17,6 +17,7 @@ using FlaxEngine.Assertions;
using System.Collections.Concurrent;
using System.IO;
using System.Text;
+using System.Threading;
namespace FlaxEngine.Interop
{
@@ -1289,6 +1290,7 @@ namespace FlaxEngine.Interop
private delegate Array CreateArrayDelegate(long size);
private static ConcurrentDictionary marshalledTypes = new ConcurrentDictionary(1, 3);
+ private static ConcurrentDictionary arrayTypes = new ConcurrentDictionary(1, 3);
private static ConcurrentDictionary createArrayDelegates = new ConcurrentDictionary(1, 3);
internal static Type GetMarshalledType(Type elementType)
@@ -1308,6 +1310,15 @@ namespace FlaxEngine.Interop
return marshalledTypes.GetOrAdd(elementType, Factory);
}
+ internal static Type GetArrayType(Type elementType)
+ {
+ static Type Factory(Type type) => type.MakeArrayType();
+
+ if (arrayTypes.TryGetValue(elementType, out var arrayType))
+ return arrayType;
+ return arrayTypes.GetOrAdd(elementType, Factory);
+ }
+
internal static Array CreateArray(Type type, long size)
{
static CreateArrayDelegate Factory(Type type)
@@ -1331,44 +1342,78 @@ namespace FlaxEngine.Interop
internal static class ValueTypeUnboxer
{
- private delegate IntPtr UnboxerDelegate(object value);
+ private static GCHandle[] pinnedBoxedValues = new GCHandle[256];
+ private static uint pinnedBoxedValuesPointer = 0;
+ private static (IntPtr ptr, int size)[] pinnedAllocations = new (IntPtr ptr, int size)[256];
+ private static uint pinnedAllocationsPointer = 0;
+
+ private delegate TInternal ToNativeDelegate(T value);
+ private delegate IntPtr UnboxerDelegate(object value, object converter);
- private static ConcurrentDictionary unboxers = new ConcurrentDictionary(1, 3);
+ private static ConcurrentDictionary unboxers = new (1, 3);
private static MethodInfo unboxerMethod = typeof(ValueTypeUnboxer).GetMethod(nameof(ValueTypeUnboxer.UnboxPointer), BindingFlags.Static | BindingFlags.NonPublic);
private static MethodInfo unboxerToNativeMethod = typeof(ValueTypeUnboxer).GetMethod(nameof(ValueTypeUnboxer.UnboxPointerWithConverter), BindingFlags.Static | BindingFlags.NonPublic);
internal static IntPtr GetPointer(object value, Type type)
{
- if (!unboxers.TryGetValue(type, out var deleg))
+ if (!unboxers.TryGetValue(type, out var tuple))
{
// Non-POD structures use internal layout (eg. SpriteHandleManaged in C++ with SpriteHandleMarshaller.SpriteHandleInternal in C#) so convert C# data into C++ data
var attr = type.GetCustomAttribute();
var toNativeMethod = attr?.NativeType.GetMethod("ToNative", BindingFlags.Static | BindingFlags.NonPublic);
if (toNativeMethod != null)
{
- deleg = unboxerToNativeMethod.MakeGenericMethod(toNativeMethod.ReturnType).CreateDelegate();
+ tuple.deleg = unboxerToNativeMethod.MakeGenericMethod(type, toNativeMethod.ReturnType).CreateDelegate();
+ tuple.toNativeDeleg = toNativeMethod.CreateDelegate(typeof(ToNativeDelegate<,>).MakeGenericType(type, toNativeMethod.ReturnType));
}
else
{
- deleg = unboxerMethod.MakeGenericMethod(type).CreateDelegate();
+ tuple.deleg = unboxerMethod.MakeGenericMethod(type).CreateDelegate();
}
- deleg = unboxers.GetOrAdd(type, deleg);
+ tuple = unboxers.GetOrAdd(type, tuple);
}
- return deleg(value);
+ return tuple.deleg(value, tuple.toNativeDeleg);
}
- private static IntPtr UnboxPointer(object value) where T : struct
+ private static void PinValue(object value)
{
+ // Prevent garbage collector from relocating the boxed value by pinning it temporarily.
+ // The pointer should remain valid quite long time but will be eventually unpinned.
+ uint index = Interlocked.Increment(ref pinnedBoxedValuesPointer) % (uint)pinnedBoxedValues.Length;
+ ref GCHandle handle = ref pinnedBoxedValues[index];
+ if (handle.IsAllocated)
+ handle.Free();
+ handle = GCHandle.Alloc(value, GCHandleType.Pinned);
+ }
+
+ private static IntPtr PinValue(T value) where T : struct
+ {
+ // Store the converted value in unmanaged memory so it will not be relocated by the garbage collector.
+ int size = Unsafe.SizeOf();
+ uint index = Interlocked.Increment(ref pinnedAllocationsPointer) % (uint)pinnedAllocations.Length;
+ ref (IntPtr ptr, int size) alloc = ref pinnedAllocations[index];
+ if (alloc.size < size)
+ {
+ if (alloc.ptr != IntPtr.Zero)
+ NativeFree(alloc.ptr.ToPointer());
+ alloc.ptr = new IntPtr(NativeAlloc(size));
+ alloc.size = size;
+ }
+
+ Unsafe.Write(alloc.ptr.ToPointer(), value);
+ return alloc.ptr;
+ }
+
+ private static IntPtr UnboxPointer(object value, object converter) where T : struct
+ {
+ PinValue(value);
return new IntPtr(Unsafe.AsPointer(ref Unsafe.Unbox(value)));
}
- private static IntPtr UnboxPointerWithConverter(object value) where T : struct
+ private static IntPtr UnboxPointerWithConverter(object value, object converter) where T : struct where TInternal : struct
{
- var type = value.GetType();
- var attr = type.GetCustomAttribute();
- var toNative = attr.NativeType.GetMethod("ToNative", BindingFlags.Static | BindingFlags.NonPublic);
- value = toNative.Invoke(null, new[] { value });
- return new IntPtr(Unsafe.AsPointer(ref Unsafe.Unbox(value)));
+ ToNativeDelegate toNative = Unsafe.As>(converter);
+ return PinValue(toNative(Unsafe.Unbox(value)));
}
}
diff --git a/Source/Engine/Input/Input.cpp b/Source/Engine/Input/Input.cpp
index 22969c752..81411ed76 100644
--- a/Source/Engine/Input/Input.cpp
+++ b/Source/Engine/Input/Input.cpp
@@ -333,6 +333,8 @@ void Keyboard::OnCharInput(Char c, Window* target)
void Keyboard::OnKeyUp(KeyboardKeys key, Window* target)
{
+ if (key >= KeyboardKeys::MAX)
+ return;
Event& e = _queue.AddOne();
e.Type = EventType::KeyUp;
e.Target = target;
@@ -341,6 +343,8 @@ void Keyboard::OnKeyUp(KeyboardKeys key, Window* target)
void Keyboard::OnKeyDown(KeyboardKeys key, Window* target)
{
+ if (key >= KeyboardKeys::MAX)
+ return;
Event& e = _queue.AddOne();
e.Type = EventType::KeyDown;
e.Target = target;
diff --git a/Source/Engine/Navigation/NavMeshBoundsVolume.cpp b/Source/Engine/Navigation/NavMeshBoundsVolume.cpp
index 85a022c82..89e76a9bc 100644
--- a/Source/Engine/Navigation/NavMeshBoundsVolume.cpp
+++ b/Source/Engine/Navigation/NavMeshBoundsVolume.cpp
@@ -34,10 +34,10 @@ void NavMeshBoundsVolume::Deserialize(DeserializeStream& stream, ISerializeModif
void NavMeshBoundsVolume::OnEnable()
{
+ GetScene()->Navigation.Volumes.Add(this);
+
// Base
Actor::OnEnable();
-
- GetScene()->Navigation.Volumes.Add(this);
}
void NavMeshBoundsVolume::OnDisable()
diff --git a/Source/Engine/Networking/NetworkReplicator.cpp b/Source/Engine/Networking/NetworkReplicator.cpp
index 279391e31..529e6460b 100644
--- a/Source/Engine/Networking/NetworkReplicator.cpp
+++ b/Source/Engine/Networking/NetworkReplicator.cpp
@@ -941,6 +941,13 @@ bool NetworkReplicator::HasObject(const ScriptingObject* obj)
return false;
}
+ScriptingObject* NetworkReplicator::ResolveForeignObject(Guid objectId)
+{
+ if (const auto& object = ResolveObject(objectId))
+ return object->Object.Get();
+ return nullptr;
+}
+
uint32 NetworkReplicator::GetObjectOwnerClientId(const ScriptingObject* obj)
{
uint32 id = NetworkManager::ServerClientId;
@@ -1127,13 +1134,6 @@ bool NetworkReplicator::EndInvokeRPC(ScriptingObject* obj, const ScriptingTypeHa
rpc.Info = *info;
rpc.ArgsData.Copy(Span(argsStream->GetBuffer(), argsStream->GetPosition()));
rpc.Targets.Copy(targetIds);
-#if USE_EDITOR || !BUILD_RELEASE
- auto it = Objects.Find(obj->GetID());
- if (it == Objects.End())
- {
- LOG(Error, "Cannot invoke RPC method '{0}.{1}' on object '{2}' that is not registered in networking (use 'NetworkReplicator.AddObject').", type.ToString(), String(name), obj->GetID());
- }
-#endif
ObjectsLock.Unlock();
// Check if skip local execution (eg. server rpc called from client or client rpc with specific targets)
@@ -1554,7 +1554,13 @@ void NetworkInternal::NetworkReplicatorUpdate()
continue;
auto it = Objects.Find(obj->GetID());
if (it == Objects.End())
+ {
+#if USE_EDITOR || !BUILD_RELEASE
+ if (!DespawnedObjects.Contains(obj->GetID()))
+ LOG(Error, "Cannot invoke RPC method '{0}.{1}' on object '{2}' that is not registered in networking (use 'NetworkReplicator.AddObject').", e.Name.First.ToString(), String(e.Name.Second), obj->GetID());
+#endif
continue;
+ }
auto& item = it->Item;
// Send RPC message
diff --git a/Source/Engine/Networking/NetworkReplicator.h b/Source/Engine/Networking/NetworkReplicator.h
index ecccc52cd..3806f8c9d 100644
--- a/Source/Engine/Networking/NetworkReplicator.h
+++ b/Source/Engine/Networking/NetworkReplicator.h
@@ -116,6 +116,13 @@ public:
/// The network object.
/// True if object exists in networking, otherwise false.
API_FUNCTION() static bool HasObject(const ScriptingObject* obj);
+
+ ///
+ /// Resolves foreign Guid into a local ScriptingObject
+ ///
+ /// The Guid of a foreign object.
+ /// Object if managed to resolve, otherwise null.
+ API_FUNCTION() static ScriptingObject* ResolveForeignObject(Guid objectId);
///
/// Gets the Client Id of the network object owner.
diff --git a/Source/Engine/Particles/Graph/ParticleEmitterGraph.h b/Source/Engine/Particles/Graph/ParticleEmitterGraph.h
index e184b0660..cfe259a72 100644
--- a/Source/Engine/Particles/Graph/ParticleEmitterGraph.h
+++ b/Source/Engine/Particles/Graph/ParticleEmitterGraph.h
@@ -8,7 +8,8 @@
#include "Engine/Particles/Types.h"
#include "Engine/Particles/ParticlesSimulation.h"
#include "Engine/Particles/ParticlesData.h"
-#include "Engine/Core/Types/CommonValue.h"
+#include "Engine/Core/Math/Vector4.h"
+#include "Engine/Core/Types/BaseTypes.h"
class ParticleEffect;
diff --git a/Source/Engine/Platform/Linux/LinuxPlatform.cpp b/Source/Engine/Platform/Linux/LinuxPlatform.cpp
index 0434d8414..ab314ab72 100644
--- a/Source/Engine/Platform/Linux/LinuxPlatform.cpp
+++ b/Source/Engine/Platform/Linux/LinuxPlatform.cpp
@@ -2191,6 +2191,7 @@ bool LinuxPlatform::Init()
// Initialize "X11 keycode" -> "Flax KeyboardKeys" map
KeyCodeMap.Resize(desc->max_key_code + 1);
+ Platform::MemoryClear(KeyCodeMap.Get(), KeyCodeMap.Count() * sizeof(KeyboardKeys));
XkbFreeNames(desc, XkbKeyNamesMask, 1);
X11::XkbFreeKeyboard(desc, 0, 1);
for (int32 keyIdx = (int32)KeyboardKeys::None; keyIdx < MAX_uint8; keyIdx++)
diff --git a/Source/Engine/Scripting/Internal/ManagedDictionary.cpp b/Source/Engine/Scripting/Internal/ManagedDictionary.cpp
new file mode 100644
index 000000000..7cb4d1cfb
--- /dev/null
+++ b/Source/Engine/Scripting/Internal/ManagedDictionary.cpp
@@ -0,0 +1,14 @@
+#include "ManagedDictionary.h"
+
+Dictionary ManagedDictionary::CachedDictionaryTypes;
+#if !USE_MONO_AOT
+ManagedDictionary::MakeGenericTypeThunk ManagedDictionary::MakeGenericType;
+ManagedDictionary::CreateInstanceThunk ManagedDictionary::CreateInstance;
+ManagedDictionary::AddDictionaryItemThunk ManagedDictionary::AddDictionaryItem;
+ManagedDictionary::GetDictionaryKeysThunk ManagedDictionary::GetDictionaryKeys;
+#else
+MMethod* ManagedDictionary::MakeGenericType;
+MMethod* ManagedDictionary::CreateInstance;
+MMethod* ManagedDictionary::AddDictionaryItem;
+MMethod* ManagedDictionary::GetDictionaryKeys;
+#endif
diff --git a/Source/Engine/Scripting/Internal/ManagedDictionary.h b/Source/Engine/Scripting/Internal/ManagedDictionary.h
index c42eb1d27..f957dfcec 100644
--- a/Source/Engine/Scripting/Internal/ManagedDictionary.h
+++ b/Source/Engine/Scripting/Internal/ManagedDictionary.h
@@ -12,17 +12,96 @@
#include "Engine/Scripting/ManagedCLR/MAssembly.h"
#include "Engine/Scripting/ManagedCLR/MException.h"
#include "Engine/Scripting/Internal/StdTypesContainer.h"
+#include "Engine/Core/Collections/Dictionary.h"
///
/// Utility interop between C++ and C# for Dictionary collection.
///
struct FLAXENGINE_API ManagedDictionary
{
+public:
+ struct KeyValueType
+ {
+ MType* keyType;
+ MType* valueType;
+
+ bool operator==(const KeyValueType& other) const
+ {
+ return keyType == other.keyType && valueType == other.valueType;
+ }
+ };
+
+private:
+ static Dictionary CachedDictionaryTypes;
+
+#if !USE_MONO_AOT
+ typedef MTypeObject* (*MakeGenericTypeThunk)(MObject* instance, MTypeObject* genericType, MArray* genericArgs, MObject** exception);
+ static MakeGenericTypeThunk MakeGenericType;
+
+ typedef MObject* (*CreateInstanceThunk)(MObject* instance, MTypeObject* type, void* arr, MObject** exception);
+ static CreateInstanceThunk CreateInstance;
+
+ typedef void (*AddDictionaryItemThunk)(MObject* instance, MObject* dictionary, MObject* key, MObject* value, MObject** exception);
+ static AddDictionaryItemThunk AddDictionaryItem;
+
+ typedef MArray* (*GetDictionaryKeysThunk)(MObject* instance, MObject* dictionary, MObject** exception);
+ static GetDictionaryKeysThunk GetDictionaryKeys;
+#else
+ static MMethod* MakeGenericType;
+ static MMethod* CreateInstance;
+ static MMethod* AddDictionaryItem;
+ static MMethod* GetDictionaryKeys;
+#endif
+
+public:
MObject* Instance;
ManagedDictionary(MObject* instance = nullptr)
{
Instance = instance;
+
+#if !USE_MONO_AOT
+ // Cache the thunks of the dictionary helper methods
+ if (MakeGenericType == nullptr)
+ {
+ MClass* scriptingClass = Scripting::GetStaticClass();
+ CHECK(scriptingClass);
+
+ MMethod* makeGenericTypeMethod = scriptingClass->GetMethod("MakeGenericType", 2);
+ CHECK(makeGenericTypeMethod);
+ MakeGenericType = (MakeGenericTypeThunk)makeGenericTypeMethod->GetThunk();
+
+ MMethod* createInstanceMethod = StdTypesContainer::Instance()->ActivatorClass->GetMethod("CreateInstance", 2);
+ CHECK(createInstanceMethod);
+ CreateInstance = (CreateInstanceThunk)createInstanceMethod->GetThunk();
+
+ MMethod* addDictionaryItemMethod = scriptingClass->GetMethod("AddDictionaryItem", 3);
+ CHECK(addDictionaryItemMethod);
+ AddDictionaryItem = (AddDictionaryItemThunk)addDictionaryItemMethod->GetThunk();
+
+ MMethod* getDictionaryKeysItemMethod = scriptingClass->GetMethod("GetDictionaryKeys", 1);
+ CHECK(getDictionaryKeysItemMethod);
+ GetDictionaryKeys = (GetDictionaryKeysThunk)getDictionaryKeysItemMethod->GetThunk();
+ }
+#else
+ if (MakeGenericType == nullptr)
+ {
+ MClass* scriptingClass = Scripting::GetStaticClass();
+ CHECK(scriptingClass);
+
+ MakeGenericType = scriptingClass->GetMethod("MakeGenericType", 2);
+ CHECK(MakeGenericType);
+
+ CreateInstance = StdTypesContainer::Instance()->ActivatorClass->GetMethod("CreateInstance", 2);
+ CHECK(CreateInstance);
+
+ AddDictionaryItem = scriptingClass->GetMethod("AddDictionaryItem", 3);
+ CHECK(AddDictionaryItem);
+
+ GetDictionaryKeys = scriptingClass->GetMethod("GetDictionaryKeys", 1);
+ CHECK(GetDictionaryKeys);
+ }
+#endif
}
template
@@ -76,10 +155,11 @@ struct FLAXENGINE_API ManagedDictionary
static MTypeObject* GetClass(MType* keyType, MType* valueType)
{
- MClass* scriptingClass = Scripting::GetStaticClass();
- CHECK_RETURN(scriptingClass, nullptr);
- MMethod* makeGenericMethod = scriptingClass->GetMethod("MakeGenericType", 2);
- CHECK_RETURN(makeGenericMethod, nullptr);
+ // Check if the generic type was generated earlier
+ KeyValueType cacheKey = { keyType, valueType };
+ MTypeObject* dictionaryType;
+ if (CachedDictionaryTypes.TryGet(cacheKey, dictionaryType))
+ return dictionaryType;
MTypeObject* genericType = MUtils::GetType(StdTypesContainer::Instance()->DictionaryClass);
#if USE_NETCORE
@@ -91,18 +171,23 @@ struct FLAXENGINE_API ManagedDictionary
genericArgsPtr[0] = INTERNAL_TYPE_GET_OBJECT(keyType);
genericArgsPtr[1] = INTERNAL_TYPE_GET_OBJECT(valueType);
+ MObject* exception = nullptr;
+#if !USE_MONO_AOT
+ dictionaryType = MakeGenericType(nullptr, genericType, genericArgs, &exception);
+#else
void* params[2];
params[0] = genericType;
params[1] = genericArgs;
- MObject* exception = nullptr;
- MObject* dictionaryType = makeGenericMethod->Invoke(nullptr, params, &exception);
+ dictionaryType = (MTypeObject*)MakeGenericType->Invoke(nullptr, params, &exception);
+#endif
if (exception)
{
MException ex(exception);
ex.Log(LogType::Error, TEXT(""));
return nullptr;
}
- return (MTypeObject*)dictionaryType;
+ CachedDictionaryTypes.Add(cacheKey, dictionaryType);
+ return dictionaryType;
}
static ManagedDictionary New(MType* keyType, MType* valueType)
@@ -112,16 +197,15 @@ struct FLAXENGINE_API ManagedDictionary
if (!dictionaryType)
return result;
- MClass* scriptingClass = Scripting::GetStaticClass();
- CHECK_RETURN(scriptingClass, result);
- MMethod* createMethod = StdTypesContainer::Instance()->ActivatorClass->GetMethod("CreateInstance", 2);
- CHECK_RETURN(createMethod, result);
-
MObject* exception = nullptr;
+#if !USE_MONO_AOT
+ MObject* instance = CreateInstance(nullptr, dictionaryType, nullptr, &exception);
+#else
void* params[2];
params[0] = dictionaryType;
params[1] = nullptr;
- MObject* instance = createMethod->Invoke(nullptr, params, &exception);
+ MObject* instance = CreateInstance->Invoke(nullptr, params, &exception);
+#endif
if (exception)
{
MException ex(exception);
@@ -136,16 +220,17 @@ struct FLAXENGINE_API ManagedDictionary
void Add(MObject* key, MObject* value)
{
CHECK(Instance);
- MClass* scriptingClass = Scripting::GetStaticClass();
- CHECK(scriptingClass);
- MMethod* addDictionaryItemMethod = scriptingClass->GetMethod("AddDictionaryItem", 3);
- CHECK(addDictionaryItemMethod);
+
+ MObject* exception = nullptr;
+#if !USE_MONO_AOT
+ AddDictionaryItem(nullptr, Instance, key, value, &exception);
+#else
void* params[3];
params[0] = Instance;
params[1] = key;
params[2] = value;
- MObject* exception = nullptr;
- addDictionaryItemMethod->Invoke(Instance, params, &exception);
+ AddDictionaryItem->Invoke(Instance, params, &exception);
+#endif
if (exception)
{
MException ex(exception);
@@ -156,13 +241,13 @@ struct FLAXENGINE_API ManagedDictionary
MArray* GetKeys() const
{
CHECK_RETURN(Instance, nullptr);
- MClass* scriptingClass = Scripting::GetStaticClass();
- CHECK_RETURN(scriptingClass, nullptr);
- MMethod* getDictionaryKeysMethod = scriptingClass->GetMethod("GetDictionaryKeys", 1);
- CHECK_RETURN(getDictionaryKeysMethod, nullptr);
+#if !USE_MONO_AOT
+ return GetDictionaryKeys(nullptr, Instance, nullptr);
+#else
void* params[1];
params[0] = Instance;
- return (MArray*)getDictionaryKeysMethod->Invoke( nullptr, params, nullptr);
+ return (MArray*)GetDictionaryKeys->Invoke(nullptr, params, nullptr);
+#endif
}
MObject* GetValue(MObject* key) const
@@ -177,4 +262,11 @@ struct FLAXENGINE_API ManagedDictionary
}
};
+inline uint32 GetHash(const ManagedDictionary::KeyValueType& other)
+{
+ uint32 hash = ::GetHash((void*)other.keyType);
+ CombineHash(hash, ::GetHash((void*)other.valueType));
+ return hash;
+}
+
#endif
diff --git a/Source/Engine/Scripting/Object.cs b/Source/Engine/Scripting/Object.cs
index 8af120eaa..c64532c2b 100644
--- a/Source/Engine/Scripting/Object.cs
+++ b/Source/Engine/Scripting/Object.cs
@@ -179,6 +179,18 @@ namespace FlaxEngine
Internal_Destroy(GetUnmanagedPtr(obj), timeLeft);
}
+ ///
+ /// Destroys the specified object and clears the reference variable.
+ /// The object obj will be destroyed immediately.
+ /// If obj is a Script it will be removed from the Actor and deleted.
+ /// If obj is an Actor it will be removed from the Scene and deleted as well as all its Scripts and all children of the Actor.
+ ///
+ /// The object to destroy.
+ public static void DestroyNow(Object obj)
+ {
+ Internal_DestroyNow(GetUnmanagedPtr(obj));
+ }
+
///
/// Destroys the specified object and clears the reference variable.
/// The object obj will be destroyed now or after the time specified in seconds from now.
@@ -316,6 +328,9 @@ namespace FlaxEngine
[LibraryImport("FlaxEngine", EntryPoint = "ObjectInternal_Destroy", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(Interop.StringMarshaller))]
internal static partial void Internal_Destroy(IntPtr obj, float timeLeft);
+ [LibraryImport("FlaxEngine", EntryPoint = "ObjectInternal_DestroyNow", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(Interop.StringMarshaller))]
+ internal static partial void Internal_DestroyNow(IntPtr obj);
+
[LibraryImport("FlaxEngine", EntryPoint = "ObjectInternal_GetTypeName", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(Interop.StringMarshaller))]
internal static partial string Internal_GetTypeName(IntPtr obj);
diff --git a/Source/Engine/Scripting/Runtime/DotNet.cpp b/Source/Engine/Scripting/Runtime/DotNet.cpp
index 92cff843d..7ece28d7f 100644
--- a/Source/Engine/Scripting/Runtime/DotNet.cpp
+++ b/Source/Engine/Scripting/Runtime/DotNet.cpp
@@ -907,7 +907,7 @@ MMethod* MClass::GetMethod(const char* name, int32 numParams) const
GetMethods();
for (int32 i = 0; i < _methods.Count(); i++)
{
- if (_methods[i]->GetName() == name && _methods[i]->GetParametersCount() == numParams)
+ if (_methods[i]->GetParametersCount() == numParams && _methods[i]->GetName() == name)
return _methods[i];
}
return nullptr;
diff --git a/Source/Engine/Scripting/ScriptingObject.cpp b/Source/Engine/Scripting/ScriptingObject.cpp
index f676b5962..ddd0eb07d 100644
--- a/Source/Engine/Scripting/ScriptingObject.cpp
+++ b/Source/Engine/Scripting/ScriptingObject.cpp
@@ -677,6 +677,12 @@ DEFINE_INTERNAL_CALL(void) ObjectInternal_Destroy(ScriptingObject* obj, float ti
obj->DeleteObject(timeLeft, useGameTime);
}
+DEFINE_INTERNAL_CALL(void) ObjectInternal_DestroyNow(ScriptingObject* obj)
+{
+ if (obj)
+ obj->DeleteObjectNow();
+}
+
DEFINE_INTERNAL_CALL(MString*) ObjectInternal_GetTypeName(ScriptingObject* obj)
{
INTERNAL_CALL_CHECK_RETURN(obj, nullptr);
@@ -773,6 +779,7 @@ public:
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_ManagedInstanceCreated", &ObjectInternal_ManagedInstanceCreated);
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_ManagedInstanceDeleted", &ObjectInternal_ManagedInstanceDeleted);
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_Destroy", &ObjectInternal_Destroy);
+ ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_DestroyNow", &ObjectInternal_DestroyNow);
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_GetTypeName", &ObjectInternal_GetTypeName);
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_FindObject", &ObjectInternal_FindObject);
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_TryFindObject", &ObjectInternal_TryFindObject);
diff --git a/Source/Tools/Flax.Build/Bindings/BindingsGenerator.CSharp.cs b/Source/Tools/Flax.Build/Bindings/BindingsGenerator.CSharp.cs
index fc3e6a534..f399dd67c 100644
--- a/Source/Tools/Flax.Build/Bindings/BindingsGenerator.CSharp.cs
+++ b/Source/Tools/Flax.Build/Bindings/BindingsGenerator.CSharp.cs
@@ -1596,7 +1596,9 @@ namespace Flax.Build.Bindings
toManagedContent.Append($"managed.{fieldInfo.Name} != IntPtr.Zero ? NativeInterop.GCHandleArrayToManagedArray<{originalElementType}>(Unsafe.As(ManagedHandle.FromIntPtr(managed.{fieldInfo.Name}).Target)) : null");
toNativeContent.Append($"managed.{fieldInfo.Name}?.Length > 0 ? ManagedHandle.ToIntPtr(NativeInterop.ManagedArrayToGCHandleWrappedArray(managed.{fieldInfo.Name}), GCHandleType.Weak) : IntPtr.Zero");
freeContents.AppendLine($"if (unmanaged.{fieldInfo.Name} != IntPtr.Zero) {{ ManagedHandle handle = ManagedHandle.FromIntPtr(unmanaged.{fieldInfo.Name}); Span ptrs = (Unsafe.As(handle.Target)).ToSpan(); foreach (var ptr in ptrs) {{ if (ptr != IntPtr.Zero) {{ ManagedHandle.FromIntPtr(ptr).Free(); }} }} (Unsafe.As(handle.Target)).Free(); handle.Free(); }}");
- freeContents2.AppendLine($"if (unmanaged.{fieldInfo.Name} != IntPtr.Zero) {{ ManagedHandle handle = ManagedHandle.FromIntPtr(unmanaged.{fieldInfo.Name}); Span ptrs = (Unsafe.As(handle.Target)).ToSpan(); foreach (var ptr in ptrs) {{ if (ptr != IntPtr.Zero) {{ ManagedHandle.FromIntPtr(ptr).Free(); }} }} (Unsafe.As(handle.Target)).Free(); handle.Free(); }}");
+
+ // Permanent ScriptingObject handle is passed from native side, do not release it
+ //freeContents2.AppendLine($"if (unmanaged.{fieldInfo.Name} != IntPtr.Zero) {{ ManagedHandle handle = ManagedHandle.FromIntPtr(unmanaged.{fieldInfo.Name}); Span ptrs = (Unsafe.As(handle.Target)).ToSpan(); foreach (var ptr in ptrs) {{ if (ptr != IntPtr.Zero) {{ ManagedHandle.FromIntPtr(ptr).Free(); }} }} (Unsafe.As(handle.Target)).Free(); handle.Free(); }}");
}
else
{
diff --git a/Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs b/Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
index d69b8dcbf..da94a0056 100644
--- a/Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
+++ b/Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
@@ -1116,7 +1116,7 @@ namespace Flax.Build.Bindings
var signatureEnd = contents.Length;
if (useSeparateImpl)
{
- // Write declarion only, function definition wil be put in the end of the file
+ // Write declaration only, function definition wil be put in the end of the file
CppContentsEnd.AppendFormat("{0} {2}::{1}(", returnValueType, functionInfo.UniqueName, callerName);
CppContentsEnd.Append(contents.ToString(signatureStart, signatureEnd - signatureStart));
contents.Append(';').AppendLine();
@@ -2016,7 +2016,7 @@ namespace Flax.Build.Bindings
var indent = " ";
if (useSeparateImpl)
{
- // Write declarion only, function definition wil be put in the end of the file
+ // Write declaration only, function definition wil be put in the end of the file
CppContentsEnd.AppendFormat("void {1}::{0}_ManagedBind(", eventInfo.Name, internalTypeName);
var sig = contents.ToString(signatureStart, contents.Length - signatureStart);
CppContentsEnd.Append(contents.ToString(signatureStart, contents.Length - signatureStart));
@@ -2027,6 +2027,8 @@ namespace Flax.Build.Bindings
contents.AppendLine().Append(indent).Append('{').AppendLine();
if (buildData.Toolchain?.Compiler == TargetCompiler.MSVC)
contents.Append(indent).AppendLine($" MSVC_FUNC_EXPORT(\"{classTypeNameManaged}::Internal_{eventInfo.Name}_Bind\")"); // Export generated function binding under the C# name
+ if (!eventInfo.IsStatic)
+ contents.Append(indent).Append(" if (__obj == nullptr) return;").AppendLine();
contents.Append(indent).Append(" Function Path.Combine(Globals.EngineRoot, "Source", "Platforms", Platform.Target.ToString(), "Binaries", "ThirdParty", Architecture.ToString());
///
- /// The scripting API building options.
+ /// The C# scripting API building options.
///
public struct ScriptingAPIOptions
{
@@ -224,6 +224,11 @@ namespace Flax.Build.NativeCpp
///
public CSharpNullableReferences CSharpNullableReferences = CSharpNullableReferences.Disable;
+ ///
+ /// Enable code optimization.
+ ///
+ public bool? Optimization;
+
public ScriptingAPIOptions()
{
}
@@ -232,13 +237,19 @@ namespace Flax.Build.NativeCpp
/// Adds the other options into this.
///
/// The other.
- public void Add(ScriptingAPIOptions other)
+ public void Add(ScriptingAPIOptions other, bool addBuildOptions = true)
{
Defines.AddRange(other.Defines);
SystemReferences.AddRange(other.SystemReferences);
FileReferences.AddRange(other.FileReferences);
Analyzers.AddRange(other.Analyzers);
IgnoreMissingDocumentationWarnings |= other.IgnoreMissingDocumentationWarnings;
+
+ if (addBuildOptions)
+ {
+ if (other.Optimization.HasValue)
+ Optimization |= other.Optimization;
+ }
}
}
diff --git a/Source/Tools/Flax.Build/Build/NativeCpp/Builder.NativeCpp.cs b/Source/Tools/Flax.Build/Build/NativeCpp/Builder.NativeCpp.cs
index 225e46ba7..1e8550c4e 100644
--- a/Source/Tools/Flax.Build/Build/NativeCpp/Builder.NativeCpp.cs
+++ b/Source/Tools/Flax.Build/Build/NativeCpp/Builder.NativeCpp.cs
@@ -403,7 +403,7 @@ namespace Flax.Build
moduleOptions.PrivateIncludePaths.AddRange(dependencyOptions.PublicIncludePaths);
moduleOptions.Libraries.AddRange(dependencyOptions.Libraries);
moduleOptions.DelayLoadLibraries.AddRange(dependencyOptions.DelayLoadLibraries);
- moduleOptions.ScriptingAPI.Add(dependencyOptions.ScriptingAPI);
+ moduleOptions.ScriptingAPI.Add(dependencyOptions.ScriptingAPI, false);
moduleOptions.ExternalModules.AddRange(dependencyOptions.ExternalModules);
}
}
@@ -418,7 +418,7 @@ namespace Flax.Build
moduleOptions.PublicIncludePaths.AddRange(dependencyOptions.PublicIncludePaths);
moduleOptions.Libraries.AddRange(dependencyOptions.Libraries);
moduleOptions.DelayLoadLibraries.AddRange(dependencyOptions.DelayLoadLibraries);
- moduleOptions.ScriptingAPI.Add(dependencyOptions.ScriptingAPI);
+ moduleOptions.ScriptingAPI.Add(dependencyOptions.ScriptingAPI, false);
moduleOptions.ExternalModules.AddRange(dependencyOptions.ExternalModules);
}
}
diff --git a/Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs b/Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
index 4538ea8c1..3e2a6c9b7 100644
--- a/Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
+++ b/Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
@@ -1,5 +1,6 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
+using Flax.Build.NativeCpp;
using System;
using System.Collections.Generic;
using System.IO;
@@ -107,7 +108,7 @@ namespace Flax.Build.Projects.VisualStudio
vcProjectFileContent.AppendLine(" false");
vcProjectFileContent.AppendLine(" ./");
vcProjectFileContent.AppendLine(" ");
-
+
// Default properties
vcProjectFileContent.AppendLine(" ");
@@ -317,12 +318,31 @@ namespace Flax.Build.Projects.VisualStudio
vcFiltersFileContent.AppendLine(" ");
// IntelliSense information
+
+ var additionalOptions = new List();
+ switch (project.Configurations[0].TargetBuildOptions.CompileEnv.CppVersion)
+ {
+ case CppVersion.Cpp14:
+ additionalOptions.Add("/std:c++14");
+ break;
+ case CppVersion.Cpp17:
+ additionalOptions.Add("/std:c++17");
+ break;
+ case CppVersion.Cpp20:
+ additionalOptions.Add("/std:c++20");
+ break;
+ case CppVersion.Latest:
+ additionalOptions.Add("/std:c++latest");
+ break;
+ }
+
vcProjectFileContent.AppendLine(" ");
vcProjectFileContent.AppendLine(string.Format(" $(NMakePreprocessorDefinitions){0}", (project.Defines.Count > 0 ? (";" + string.Join(";", project.Defines)) : "")));
vcProjectFileContent.AppendLine(string.Format(" $(NMakeIncludeSearchPath){0}", (project.SearchPaths.Length > 0 ? (";" + string.Join(";", project.SearchPaths)) : "")));
vcProjectFileContent.AppendLine(" $(NMakeForcedIncludes)");
vcProjectFileContent.AppendLine(" $(NMakeAssemblySearchPath)");
vcProjectFileContent.AppendLine(" $(NMakeForcedUsingAssemblies)");
+ vcProjectFileContent.AppendLine(string.Format(" {0}", string.Join(" ", additionalOptions)));
vcProjectFileContent.AppendLine(" ");
foreach (var platform in platforms)