Rename GPUContext::ClearState to ResetState for constentency
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@@ -724,7 +724,7 @@ void GPUContextDX11::SetState(GPUPipelineState* state)
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}
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}
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void GPUContextDX11::ClearState()
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void GPUContextDX11::ResetState()
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{
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if (!_context)
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return;
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