Rename GPUContext::ClearState to ResetState for constentency
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@@ -1329,7 +1329,7 @@ void GPUContextVulkan::SetState(GPUPipelineState* state)
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}
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}
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void GPUContextVulkan::ClearState()
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void GPUContextVulkan::ResetState()
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{
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ResetRenderTarget();
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ResetSR();
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