diff --git a/Source/Engine/Navigation/NavMeshRuntime.cpp b/Source/Engine/Navigation/NavMeshRuntime.cpp
index eae20561b..b35ade92d 100644
--- a/Source/Engine/Navigation/NavMeshRuntime.cpp
+++ b/Source/Engine/Navigation/NavMeshRuntime.cpp
@@ -16,9 +16,6 @@
#define USE_NAV_MESH_ALLOC 1
// TODO: try not using USE_NAV_MESH_ALLOC
-#define DEFAULT_NAV_QUERY_EXTENT_HORIZONTAL 50.0f
-#define DEFAULT_NAV_QUERY_EXTENT_VERTICAL 250.0f
-
namespace
{
FORCE_INLINE void InitFilter(dtQueryFilter& filter)
@@ -58,7 +55,7 @@ bool NavMeshRuntime::FindDistanceToWall(const Vector3& startPosition, NavMeshHit
dtQueryFilter filter;
InitFilter(filter);
- Vector3 extent(DEFAULT_NAV_QUERY_EXTENT_HORIZONTAL, DEFAULT_NAV_QUERY_EXTENT_VERTICAL, DEFAULT_NAV_QUERY_EXTENT_HORIZONTAL);
+ Vector3 extent = Properties.DefaultQueryExtent;
Vector3 startPositionNavMesh;
Vector3::Transform(startPosition, Properties.Rotation, startPositionNavMesh);
@@ -96,7 +93,7 @@ bool NavMeshRuntime::FindPath(const Vector3& startPosition, const Vector3& endPo
dtQueryFilter filter;
InitFilter(filter);
- Vector3 extent(DEFAULT_NAV_QUERY_EXTENT_HORIZONTAL, DEFAULT_NAV_QUERY_EXTENT_VERTICAL, DEFAULT_NAV_QUERY_EXTENT_HORIZONTAL);
+ Vector3 extent = Properties.DefaultQueryExtent;
Vector3 startPositionNavMesh, endPositionNavMesh;
Vector3::Transform(startPosition, Properties.Rotation, startPositionNavMesh);
@@ -164,7 +161,7 @@ bool NavMeshRuntime::TestPath(const Vector3& startPosition, const Vector3& endPo
dtQueryFilter filter;
InitFilter(filter);
- Vector3 extent(DEFAULT_NAV_QUERY_EXTENT_HORIZONTAL, DEFAULT_NAV_QUERY_EXTENT_VERTICAL, DEFAULT_NAV_QUERY_EXTENT_HORIZONTAL);
+ Vector3 extent = Properties.DefaultQueryExtent;
Vector3 startPositionNavMesh, endPositionNavMesh;
Vector3::Transform(startPosition, Properties.Rotation, startPositionNavMesh);
@@ -211,7 +208,7 @@ bool NavMeshRuntime::ProjectPoint(const Vector3& point, Vector3& result) const
dtQueryFilter filter;
InitFilter(filter);
- Vector3 extent(DEFAULT_NAV_QUERY_EXTENT_HORIZONTAL, DEFAULT_NAV_QUERY_EXTENT_VERTICAL, DEFAULT_NAV_QUERY_EXTENT_HORIZONTAL);
+ Vector3 extent = Properties.DefaultQueryExtent;
Vector3 pointNavMesh;
Vector3::Transform(point, Properties.Rotation, pointNavMesh);
@@ -269,7 +266,7 @@ bool NavMeshRuntime::FindRandomPointAroundCircle(const Vector3& center, float ra
dtQueryFilter filter;
InitFilter(filter);
- Vector3 extent(DEFAULT_NAV_QUERY_EXTENT_HORIZONTAL, DEFAULT_NAV_QUERY_EXTENT_VERTICAL, DEFAULT_NAV_QUERY_EXTENT_HORIZONTAL);
+ Vector3 extent = Properties.DefaultQueryExtent;
Vector3 centerNavMesh;
Vector3::Transform(center, Properties.Rotation, centerNavMesh);
@@ -307,7 +304,7 @@ bool NavMeshRuntime::RayCast(const Vector3& startPosition, const Vector3& endPos
dtQueryFilter filter;
InitFilter(filter);
- Vector3 extent(DEFAULT_NAV_QUERY_EXTENT_HORIZONTAL, DEFAULT_NAV_QUERY_EXTENT_VERTICAL, DEFAULT_NAV_QUERY_EXTENT_HORIZONTAL);
+ Vector3 extent = Properties.DefaultQueryExtent;
Vector3 startPositionNavMesh, endPositionNavMesh;
Vector3::Transform(startPosition, Properties.Rotation, startPositionNavMesh);
diff --git a/Source/Engine/Navigation/Navigation.cpp b/Source/Engine/Navigation/Navigation.cpp
index db9c95089..d7fdcfc33 100644
--- a/Source/Engine/Navigation/Navigation.cpp
+++ b/Source/Engine/Navigation/Navigation.cpp
@@ -146,7 +146,7 @@ bool NavAreaProperties::operator==(const NavAreaProperties& other) const
bool NavMeshProperties::operator==(const NavMeshProperties& other) const
{
- return Name == other.Name && Quaternion::NearEqual(Rotation, other.Rotation, 0.001f) && Agent == other.Agent;
+ return Name == other.Name && Quaternion::NearEqual(Rotation, other.Rotation, 0.001f) && Agent == other.Agent && Vector3::NearEqual(DefaultQueryExtent, other.DefaultQueryExtent);
}
class NavigationService : public EngineService
diff --git a/Source/Engine/Navigation/NavigationSettings.cs b/Source/Engine/Navigation/NavigationSettings.cs
index 8a97e4adc..bfd2b5381 100644
--- a/Source/Engine/Navigation/NavigationSettings.cs
+++ b/Source/Engine/Navigation/NavigationSettings.cs
@@ -1,6 +1,7 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
using System;
+using System.Runtime.Serialization;
using FlaxEngine;
namespace FlaxEditor.Content.Settings
@@ -22,6 +23,7 @@ namespace FlaxEditor.Content.Settings
navMesh.Agent.Height = 144.0f;
navMesh.Agent.StepHeight = 35.0f;
navMesh.Agent.MaxSlopeAngle = 60.0f;
+ navMesh.DefaultQueryExtent = new Vector3(50.0f, 250.0f, 50.0f);
// Init nav areas
NavAreas = new NavAreaProperties[2];
@@ -51,6 +53,7 @@ namespace FlaxEditor.Content.Settings
navMesh.Agent.Height = 144.0f;
navMesh.Agent.StepHeight = 35.0f;
navMesh.Agent.MaxSlopeAngle = 60.0f;
+ navMesh.DefaultQueryExtent = new Vector3(50.0f, 250.0f, 50.0f);
}
// [Deprecated on 12.01.2021, expires on 12.01.2022]
@@ -105,6 +108,23 @@ namespace FlaxEditor.Content.Settings
namespace FlaxEngine
{
+ partial struct NavMeshProperties
+ {
+ [OnDeserialized]
+ internal void OnDeserialized(StreamingContext context)
+ {
+ // [Deprecated on 07.04.2021, expires on 07.04.2022]
+ if (DefaultQueryExtent.IsZero)
+ DefaultQueryExtent = new Vector3(50.0f, 250.0f, 50.0f);
+ }
+
+ ///
+ public override string ToString()
+ {
+ return Name;
+ }
+ }
+
partial struct NavAgentProperties
{
///
diff --git a/Source/Engine/Navigation/NavigationTypes.h b/Source/Engine/Navigation/NavigationTypes.h
index 11ebaeb1a..732ce4a0f 100644
--- a/Source/Engine/Navigation/NavigationTypes.h
+++ b/Source/Engine/Navigation/NavigationTypes.h
@@ -83,6 +83,12 @@ DECLARE_SCRIPTING_TYPE_MINIMAL(NavMeshProperties);
API_FIELD(Attributes="EditorOrder(30)")
NavAgentProperties Agent;
+ ///
+ /// The default extents for the nav queries that defines the search distance along each axis (x, y, z). Smaller values prevent queries from snapping to too far locations.
+ ///
+ API_FIELD(Attributes="EditorOrder(40)")
+ Vector3 DefaultQueryExtent = Vector3(50.0f, 250.0f, 50.0f);
+
bool operator==(const NavMeshProperties& other) const;
bool operator!=(const NavMeshProperties& other) const