Add GPUResourceUsage.Staging for both CPU read/write access

This commit is contained in:
Wojtek Figat
2025-01-30 20:39:04 +01:00
parent f11306af24
commit 44fae3838e
12 changed files with 89 additions and 21 deletions

View File

@@ -142,6 +142,14 @@ GPUTextureDescription GPUTextureDescription::ToStagingReadback() const
return copy;
}
GPUTextureDescription GPUTextureDescription::ToStaging() const
{
auto copy = *this;
copy.Flags = GPUTextureFlags::None;
copy.Usage = GPUResourceUsage::Staging;
return copy;
}
bool GPUTextureDescription::Equals(const GPUTextureDescription& other) const
{
return Dimensions == other.Dimensions
@@ -208,6 +216,11 @@ GPUTexture::GPUTexture()
_desc.Clear();
}
bool GPUTexture::IsStaging() const
{
return _desc.Usage == GPUResourceUsage::StagingUpload || _desc.Usage == GPUResourceUsage::StagingReadback || _desc.Usage == GPUResourceUsage::Staging;
}
Float2 GPUTexture::Size() const
{
return Float2(static_cast<float>(_desc.Width), static_cast<float>(_desc.Height));

View File

@@ -294,10 +294,7 @@ public:
/// <summary>
/// Checks if texture is a staging buffer (supports direct CPU access).
/// </summary>
FORCE_INLINE bool IsStaging() const
{
return _desc.Usage == GPUResourceUsage::StagingUpload || _desc.Usage == GPUResourceUsage::StagingReadback;
}
bool IsStaging() const;
/// <summary>
/// Gets a boolean indicating whether this <see cref="GPUTexture"/> is a using a block compress format (BC1, BC2, BC3, BC4, BC5, BC6H, BC7, etc.).

View File

@@ -300,7 +300,7 @@ namespace FlaxEngine
}
/// <summary>
/// Gets the staging description for this instance.
/// Gets the staging upload (CPU write) description for this instance.
/// </summary>
/// <returns>A staging texture description</returns>
public GPUTextureDescription ToStagingUpload()
@@ -312,7 +312,7 @@ namespace FlaxEngine
}
/// <summary>
/// Gets the staging description for this instance.
/// Gets the staging readback (CPU read) description for this instance.
/// </summary>
/// <returns>A staging texture description</returns>
public GPUTextureDescription ToStagingReadback()
@@ -323,6 +323,18 @@ namespace FlaxEngine
return desc;
}
/// <summary>
/// Gets the staging (CPU read/write) description for this instance.
/// </summary>
/// <returns>A staging texture description</returns>
public GPUTextureDescription ToStaging()
{
var desc = this;
desc.Flags = GPUTextureFlags.None;
desc.Usage = GPUResourceUsage.Staging;
return desc;
}
/// <inheritdoc />
public override string ToString()
{

View File

@@ -397,6 +397,7 @@ public:
void Clear();
GPUTextureDescription ToStagingUpload() const;
GPUTextureDescription ToStagingReadback() const;
GPUTextureDescription ToStaging() const;
bool Equals(const GPUTextureDescription& other) const;
String ToString() const;