From 468c93949ece14505fcd643350112290198da936 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Sat, 28 Oct 2023 14:01:44 +0200 Subject: [PATCH] Fix crash when creating empty particle emitter --- Source/Engine/Particles/Particles.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Source/Engine/Particles/Particles.cpp b/Source/Engine/Particles/Particles.cpp index 52845a0f8..784f28c98 100644 --- a/Source/Engine/Particles/Particles.cpp +++ b/Source/Engine/Particles/Particles.cpp @@ -1334,7 +1334,8 @@ void ParticlesSystem::Job(int32 index) auto emitter = particleSystem->Emitters[track.AsEmitter.Index].Get(); auto& data = instance.Emitters[track.AsEmitter.Index]; ASSERT(emitter && emitter->IsLoaded()); - ASSERT(emitter->Capacity != 0 && emitter->Graph.Layout.Size != 0); + if (emitter->Capacity == 0 || emitter->Graph.Layout.Size == 0) + continue; PROFILE_CPU_ASSET(emitter); // Calculate new time position