Add buttons for play/pause/stop Animation timeline in editor window
This commit is contained in:
@@ -1,6 +1,8 @@
|
||||
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using FlaxEditor.GUI.Timeline.Tracks;
|
||||
using FlaxEditor.Viewport.Previews;
|
||||
using FlaxEngine;
|
||||
|
||||
namespace FlaxEditor.GUI.Timeline
|
||||
@@ -20,12 +22,35 @@ namespace FlaxEditor.GUI.Timeline
|
||||
}
|
||||
}
|
||||
|
||||
private AnimationPreview _preview;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the animated preview used for the animation playback.
|
||||
/// </summary>
|
||||
public AnimationPreview Preview
|
||||
{
|
||||
get => _preview;
|
||||
set
|
||||
{
|
||||
if (_preview == value)
|
||||
return;
|
||||
_preview = value;
|
||||
UpdatePlaybackState();
|
||||
PreviewChanged?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Occurs when the selected animated model preview gets changed.
|
||||
/// </summary>
|
||||
public event Action PreviewChanged;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="AnimationTimeline"/> class.
|
||||
/// </summary>
|
||||
/// <param name="undo">The undo/redo to use for the history actions recording. Optional, can be null to disable undo support.</param>
|
||||
public AnimationTimeline(FlaxEditor.Undo undo)
|
||||
: base(PlaybackButtons.None, undo, false, false)
|
||||
: base(PlaybackButtons.Play | PlaybackButtons.Stop, undo, false, false)
|
||||
{
|
||||
PlaybackState = PlaybackStates.Seeking;
|
||||
ShowPreviewValues = false;
|
||||
@@ -62,6 +87,60 @@ namespace FlaxEditor.GUI.Timeline
|
||||
asset.Reload();
|
||||
}
|
||||
|
||||
private void UpdatePlaybackState()
|
||||
{
|
||||
PlaybackStates state;
|
||||
ShowPlaybackButtonsArea = _preview != null;
|
||||
if (_preview != null)
|
||||
{
|
||||
if (_preview.PlayAnimation)
|
||||
{
|
||||
state = PlaybackStates.Playing;
|
||||
}
|
||||
else
|
||||
{
|
||||
state = PlaybackStates.Paused;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
state = PlaybackStates.Seeking;
|
||||
}
|
||||
PlaybackState = state;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Update(float deltaTime)
|
||||
{
|
||||
base.Update(deltaTime);
|
||||
|
||||
UpdatePlaybackState();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnPlay()
|
||||
{
|
||||
_preview.Play();
|
||||
|
||||
base.OnPlay();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnPause()
|
||||
{
|
||||
_preview.Pause();
|
||||
|
||||
base.OnPause();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnStop()
|
||||
{
|
||||
_preview.Stop();
|
||||
|
||||
base.OnStop();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnSeek(int frame)
|
||||
{
|
||||
|
||||
@@ -37,9 +37,7 @@ namespace FlaxEditor.GUI.Timeline
|
||||
{
|
||||
if (_player == value)
|
||||
return;
|
||||
|
||||
_player = value;
|
||||
|
||||
UpdatePlaybackState();
|
||||
PlayerChanged?.Invoke();
|
||||
}
|
||||
|
||||
@@ -289,6 +289,7 @@ namespace FlaxEditor.GUI.Timeline
|
||||
private Image _playbackStop;
|
||||
private Image _playbackPlay;
|
||||
private Label _noTracksLabel;
|
||||
private ContainerControl _playbackButtonsArea;
|
||||
private PositionHandle _positionHandle;
|
||||
private bool _isRightMouseButtonDown;
|
||||
private Vector2 _rightMouseButtonDownPos;
|
||||
@@ -597,6 +598,19 @@ namespace FlaxEditor.GUI.Timeline
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether show playback buttons area.
|
||||
/// </summary>
|
||||
public bool ShowPlaybackButtonsArea
|
||||
{
|
||||
get => _playbackButtonsArea?.Visible ?? false;
|
||||
set
|
||||
{
|
||||
if (_playbackButtonsArea != null)
|
||||
_playbackButtonsArea.Visible = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether user is moving position handle (seeking).
|
||||
/// </summary>
|
||||
@@ -723,6 +737,7 @@ namespace FlaxEditor.GUI.Timeline
|
||||
Offsets = new Margin(0, 0, -playbackButtonsSize, playbackButtonsSize),
|
||||
Parent = _splitter.Panel1
|
||||
};
|
||||
_playbackButtonsArea = playbackButtonsArea;
|
||||
var playbackButtonsPanel = new ContainerControl
|
||||
{
|
||||
AutoFocus = false,
|
||||
@@ -2305,6 +2320,7 @@ namespace FlaxEditor.GUI.Timeline
|
||||
_playbackStop = null;
|
||||
_playbackPlay = null;
|
||||
_noTracksLabel = null;
|
||||
_playbackButtonsArea = null;
|
||||
_positionHandle = null;
|
||||
DragHandlers.Clear();
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using FlaxEditor.GUI.ContextMenu;
|
||||
using FlaxEngine;
|
||||
using FlaxEditor.GUI.Input;
|
||||
@@ -15,11 +16,11 @@ namespace FlaxEditor.Viewport.Previews
|
||||
public class AnimatedModelPreview : AssetPreview
|
||||
{
|
||||
private ContextMenuButton _showNodesButton, _showBoundsButton, _showFloorButton;
|
||||
private bool _showNodes, _showBounds, _showFloor;
|
||||
private bool _showNodes, _showBounds, _showFloor, _showCurrentLOD;
|
||||
private AnimatedModel _previewModel;
|
||||
private StaticModel _floorModel;
|
||||
private ContextMenuButton _showCurrentLODButton;
|
||||
private bool _showCurrentLOD;
|
||||
private bool _playAnimation;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the skinned model asset to preview.
|
||||
@@ -38,7 +39,22 @@ namespace FlaxEditor.Viewport.Previews
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether play the animation in editor.
|
||||
/// </summary>
|
||||
public bool PlayAnimation { get; set; } = false;
|
||||
public bool PlayAnimation
|
||||
{
|
||||
get => _playAnimation;
|
||||
set
|
||||
{
|
||||
if (_playAnimation == value)
|
||||
return;
|
||||
_playAnimation = value;
|
||||
PlayAnimationChanged?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Occurs when animation playback state gets changed.
|
||||
/// </summary>
|
||||
public event Action PlayAnimationChanged;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether show animated model skeleton nodes debug view.
|
||||
@@ -173,6 +189,32 @@ namespace FlaxEditor.Viewport.Previews
|
||||
Task.ViewFlags |= ViewFlags.Shadows;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Starts the animation playback.
|
||||
/// </summary>
|
||||
public void Play()
|
||||
{
|
||||
PlayAnimation = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Pauses the animation playback.
|
||||
/// </summary>
|
||||
public void Pause()
|
||||
{
|
||||
PlayAnimation = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stops the animation playback.
|
||||
/// </summary>
|
||||
public void Stop()
|
||||
{
|
||||
PlayAnimation = false;
|
||||
_previewModel.ResetAnimation();
|
||||
_previewModel.UpdateAnimation();
|
||||
}
|
||||
|
||||
private void OnBegin(RenderTask task, GPUContext context)
|
||||
{
|
||||
if (!ScaleToFit)
|
||||
|
||||
@@ -23,6 +23,7 @@ namespace FlaxEditor.Viewport.Previews
|
||||
: base(useWidgets)
|
||||
{
|
||||
PlayAnimation = true;
|
||||
PlayAnimationChanged += OnPlayAnimationChanged;
|
||||
|
||||
// Playback Speed
|
||||
{
|
||||
@@ -43,11 +44,7 @@ namespace FlaxEditor.Viewport.Previews
|
||||
TooltipText = "Animation playback play (F5) or pause (F6)",
|
||||
Parent = playPauseWidget,
|
||||
};
|
||||
_playPauseButton.Clicked += button =>
|
||||
{
|
||||
PlayAnimation = !PlayAnimation;
|
||||
button.Icon = PlayAnimation ? Editor.Instance.Icons.Pause64 : Editor.Instance.Icons.Play64;
|
||||
};
|
||||
_playPauseButton.Clicked += button => PlayAnimation = !PlayAnimation;
|
||||
playPauseWidget.Parent = this;
|
||||
}
|
||||
|
||||
@@ -58,6 +55,11 @@ namespace FlaxEditor.Viewport.Previews
|
||||
Task.ViewFlags |= ViewFlags.Shadows;
|
||||
}
|
||||
|
||||
private void OnPlayAnimationChanged()
|
||||
{
|
||||
_playPauseButton.Icon = PlayAnimation ? Editor.Instance.Icons.Pause64 : Editor.Instance.Icons.Play64;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Draw()
|
||||
{
|
||||
@@ -82,13 +84,11 @@ namespace FlaxEditor.Viewport.Previews
|
||||
if (inputOptions.Play.Process(this, key))
|
||||
{
|
||||
PlayAnimation = true;
|
||||
_playPauseButton.Icon = PlayAnimation ? Editor.Instance.Icons.Pause64 : Editor.Instance.Icons.Play64;
|
||||
return true;
|
||||
}
|
||||
if (inputOptions.Pause.Process(this, key))
|
||||
{
|
||||
PlayAnimation = false;
|
||||
_playPauseButton.Icon = PlayAnimation ? Editor.Instance.Icons.Pause64 : Editor.Instance.Icons.Play64;
|
||||
return true;
|
||||
}
|
||||
return base.OnKeyDown(key);
|
||||
|
||||
@@ -101,6 +101,7 @@ namespace FlaxEditor.Windows.Assets
|
||||
}
|
||||
|
||||
Window._preview.SetModel(value);
|
||||
Window._timeline.Preview = value ? Window._preview : null;
|
||||
|
||||
if (Window._panel2 == null)
|
||||
{
|
||||
@@ -321,6 +322,7 @@ namespace FlaxEditor.Windows.Assets
|
||||
{
|
||||
_isWaitingForTimelineLoad = false;
|
||||
_properties.OnClean();
|
||||
_timeline.Preview = null;
|
||||
|
||||
base.UnlinkItem();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user