Fix .NET generic class typename to match old mono style without inlined assembly name and ver

This commit is contained in:
Wojtek Figat
2023-03-27 17:30:48 +02:00
parent 510fc443e8
commit 4755c42d70
62 changed files with 133 additions and 65 deletions

View File

@@ -4,6 +4,7 @@ using System;
using System.Collections;
using FlaxEditor.Scripting;
using FlaxEngine;
using FlaxEngine.Utilities;
namespace FlaxEditor.CustomEditors.Editors
{

View File

@@ -6,6 +6,7 @@ using FlaxEditor.Content;
using FlaxEditor.GUI;
using FlaxEditor.Scripting;
using FlaxEngine;
using FlaxEngine.Utilities;
namespace FlaxEditor.CustomEditors.Editors
{

View File

@@ -9,6 +9,7 @@ using FlaxEditor.GUI.ContextMenu;
using FlaxEditor.Scripting;
using FlaxEngine;
using FlaxEngine.GUI;
using FlaxEngine.Utilities;
namespace FlaxEditor.CustomEditors.Editors
{

View File

@@ -12,6 +12,7 @@ using FlaxEditor.Scripting;
using FlaxEngine;
using FlaxEngine.GUI;
using FlaxEngine.Json;
using FlaxEngine.Utilities;
namespace FlaxEditor.CustomEditors.Editors
{

View File

@@ -5,6 +5,7 @@ using System.Linq;
using FlaxEditor.CustomEditors.Elements;
using FlaxEditor.Scripting;
using FlaxEngine;
using FlaxEngine.Utilities;
namespace FlaxEditor.CustomEditors.Editors
{

View File

@@ -10,6 +10,7 @@ using FlaxEditor.SceneGraph;
using FlaxEditor.Scripting;
using FlaxEngine;
using FlaxEngine.GUI;
using FlaxEngine.Utilities;
using Object = FlaxEngine.Object;
namespace FlaxEditor.CustomEditors.Editors

View File

@@ -12,6 +12,7 @@ using FlaxEditor.Scripting;
using FlaxEngine;
using FlaxEngine.GUI;
using FlaxEngine.Json;
using FlaxEngine.Utilities;
namespace FlaxEditor.CustomEditors.Editors
{

View File

@@ -3,6 +3,7 @@
using System.Collections;
using System.Collections.Generic;
using FlaxEngine;
using FlaxEngine.Utilities;
namespace FlaxEditor.CustomEditors.Editors
{
@@ -20,7 +21,7 @@ namespace FlaxEditor.CustomEditors.Editors
{
var listType = Values.Type;
var list = (IList)listType.CreateInstance();
var defaultValue = Scripting.TypeUtils.GetDefaultValue(ElementType);
var defaultValue = TypeUtils.GetDefaultValue(ElementType);
for (int i = 0; i < size; i++)
list.Add(defaultValue);
return list;
@@ -55,7 +56,7 @@ namespace FlaxEditor.CustomEditors.Editors
else
{
// Initialize new entries with default values
var defaultValue = Scripting.TypeUtils.GetDefaultValue(elementType);
var defaultValue = TypeUtils.GetDefaultValue(elementType);
for (int i = oldSize; i < newSize; i++)
newValues.Add(defaultValue);
}
@@ -63,7 +64,7 @@ namespace FlaxEditor.CustomEditors.Editors
else if (newSize > 0)
{
// Fill new entries with default value
var defaultValue = Scripting.TypeUtils.GetDefaultValue(elementType);
var defaultValue = TypeUtils.GetDefaultValue(elementType);
for (int i = oldSize; i < newSize; i++)
newValues.Add(defaultValue);
}

View File

@@ -3,6 +3,7 @@
using System;
using FlaxEditor.GUI;
using FlaxEditor.Scripting;
using FlaxEngine.Utilities;
namespace FlaxEditor.CustomEditors.Editors
{

View File

@@ -9,6 +9,7 @@ using FlaxEditor.GUI.Drag;
using FlaxEditor.Scripting;
using FlaxEngine;
using FlaxEngine.GUI;
using FlaxEngine.Utilities;
namespace FlaxEditor.CustomEditors.Editors
{