Add font fallback

Note: All the `First()` in the code are temperary workarounds to make it work and require refractoring
This commit is contained in:
ExMatics HydrogenC
2023-11-28 07:17:46 +08:00
parent b3a18883ca
commit 47a25c7828
47 changed files with 787 additions and 87 deletions

View File

@@ -142,8 +142,8 @@ namespace FlaxEditor.SceneGraph.GUI
var textRect = TextRect;
for (int i = 0; i < ranges.Length; i++)
{
var start = font.GetCharPosition(text, ranges[i].StartIndex);
var end = font.GetCharPosition(text, ranges[i].EndIndex);
var start = font.First().GetCharPosition(text, ranges[i].StartIndex);
var end = font.First().GetCharPosition(text, ranges[i].EndIndex);
_highlights.Add(new Rectangle(start.X + textRect.X, textRect.Y, end.X - start.X, textRect.Height));
}
isThisVisible = true;