Fix sprite atlas serialization after editing

This commit is contained in:
Wojtek Figat
2021-05-12 16:19:59 +02:00
parent a4a3074bb6
commit 480947e0a9
4 changed files with 22 additions and 33 deletions

View File

@@ -483,7 +483,9 @@ namespace FlaxEditor.Content.Import
{
if (settings is TextureImportSettings o)
{
var sprites = o.Sprites ?? _settings.Sprites; // Preserve sprites if not specified to override
_settings = o;
_settings.Sprites = sprites;
return true;
}
return false;