Fix sprite atlas serialization after editing
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@@ -483,7 +483,9 @@ namespace FlaxEditor.Content.Import
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{
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if (settings is TextureImportSettings o)
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{
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var sprites = o.Sprites ?? _settings.Sprites; // Preserve sprites if not specified to override
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_settings = o;
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_settings.Sprites = sprites;
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return true;
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}
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return false;
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