Add CPU profiler events to various networking functions
This commit is contained in:
@@ -1302,28 +1302,31 @@ void NetworkInternal::NetworkReplicatorUpdate()
|
||||
}
|
||||
|
||||
// Apply parts replication
|
||||
for (int32 i = ReplicationParts.Count() - 1; i >= 0; i--)
|
||||
{
|
||||
auto& e = ReplicationParts[i];
|
||||
if (e.PartsLeft > 0)
|
||||
PROFILE_CPU_NAMED("ReplicationParts");
|
||||
for (int32 i = ReplicationParts.Count() - 1; i >= 0; i--)
|
||||
{
|
||||
// TODO: remove replication items after some TTL to prevent memory leaks
|
||||
continue;
|
||||
}
|
||||
ScriptingObject* obj = e.Object.Get();
|
||||
if (obj)
|
||||
{
|
||||
auto it = Objects.Find(obj->GetID());
|
||||
if (it != Objects.End())
|
||||
auto& e = ReplicationParts[i];
|
||||
if (e.PartsLeft > 0)
|
||||
{
|
||||
auto& item = it->Item;
|
||||
|
||||
// Replicate from all collected parts data
|
||||
InvokeObjectReplication(item, e.OwnerFrame, e.Data.Get(), e.Data.Count(), e.OwnerClientId);
|
||||
// TODO: remove replication items after some TTL to prevent memory leaks
|
||||
continue;
|
||||
}
|
||||
}
|
||||
ScriptingObject* obj = e.Object.Get();
|
||||
if (obj)
|
||||
{
|
||||
auto it = Objects.Find(obj->GetID());
|
||||
if (it != Objects.End())
|
||||
{
|
||||
auto& item = it->Item;
|
||||
|
||||
ReplicationParts.RemoveAt(i);
|
||||
// Replicate from all collected parts data
|
||||
InvokeObjectReplication(item, e.OwnerFrame, e.Data.Get(), e.Data.Count(), e.OwnerClientId);
|
||||
}
|
||||
}
|
||||
|
||||
ReplicationParts.RemoveAt(i);
|
||||
}
|
||||
}
|
||||
|
||||
// Brute force synchronize all networked objects with clients
|
||||
@@ -1438,49 +1441,52 @@ void NetworkInternal::NetworkReplicatorUpdate()
|
||||
}
|
||||
|
||||
// Invoke RPCs
|
||||
for (auto& e : RpcQueue)
|
||||
{
|
||||
ScriptingObject* obj = e.Object.Get();
|
||||
if (!obj)
|
||||
continue;
|
||||
auto it = Objects.Find(obj->GetID());
|
||||
if (it == Objects.End())
|
||||
continue;
|
||||
auto& item = it->Item;
|
||||
PROFILE_CPU_NAMED("Rpc");
|
||||
for (auto& e : RpcQueue)
|
||||
{
|
||||
ScriptingObject* obj = e.Object.Get();
|
||||
if (!obj)
|
||||
continue;
|
||||
auto it = Objects.Find(obj->GetID());
|
||||
if (it == Objects.End())
|
||||
continue;
|
||||
auto& item = it->Item;
|
||||
|
||||
// Send despawn message
|
||||
//NETWORK_REPLICATOR_LOG(Info, "[NetworkReplicator] Rpc {}::{} object ID={}", e.Name.First.ToString(), String(e.Name.Second), item.ToString());
|
||||
NetworkMessageObjectRpc msgData;
|
||||
msgData.ObjectId = item.ObjectId;
|
||||
if (isClient)
|
||||
{
|
||||
// Remap local client object ids into server ids
|
||||
IdsRemappingTable.KeyOf(msgData.ObjectId, &msgData.ObjectId);
|
||||
}
|
||||
GetNetworkName(msgData.RpcTypeName, e.Name.First.GetType().Fullname);
|
||||
GetNetworkName(msgData.RpcName, e.Name.Second);
|
||||
msgData.ArgsSize = (uint16)e.ArgsData.Length();
|
||||
NetworkMessage msg = peer->BeginSendMessage();
|
||||
msg.WriteStructure(msgData);
|
||||
msg.WriteBytes(e.ArgsData.Get(), e.ArgsData.Length());
|
||||
NetworkChannelType channel = (NetworkChannelType)e.Info.Channel;
|
||||
if (e.Info.Server && isClient)
|
||||
{
|
||||
// Client -> Server
|
||||
// Send despawn message
|
||||
//NETWORK_REPLICATOR_LOG(Info, "[NetworkReplicator] Rpc {}::{} object ID={}", e.Name.First.ToString(), String(e.Name.Second), item.ToString());
|
||||
NetworkMessageObjectRpc msgData;
|
||||
msgData.ObjectId = item.ObjectId;
|
||||
if (isClient)
|
||||
{
|
||||
// Remap local client object ids into server ids
|
||||
IdsRemappingTable.KeyOf(msgData.ObjectId, &msgData.ObjectId);
|
||||
}
|
||||
GetNetworkName(msgData.RpcTypeName, e.Name.First.GetType().Fullname);
|
||||
GetNetworkName(msgData.RpcName, e.Name.Second);
|
||||
msgData.ArgsSize = (uint16)e.ArgsData.Length();
|
||||
NetworkMessage msg = peer->BeginSendMessage();
|
||||
msg.WriteStructure(msgData);
|
||||
msg.WriteBytes(e.ArgsData.Get(), e.ArgsData.Length());
|
||||
NetworkChannelType channel = (NetworkChannelType)e.Info.Channel;
|
||||
if (e.Info.Server && isClient)
|
||||
{
|
||||
// Client -> Server
|
||||
#if USE_NETWORK_REPLICATOR_LOG
|
||||
if (e.Targets.Length() != 0)
|
||||
NETWORK_REPLICATOR_LOG(Error, "[NetworkReplicator] Server RPC '{}::{}' called with non-empty list of targets is not supported (only server will receive it)", e.Name.First.ToString(), e.Name.Second.ToString());
|
||||
if (e.Targets.Length() != 0)
|
||||
NETWORK_REPLICATOR_LOG(Error, "[NetworkReplicator] Server RPC '{}::{}' called with non-empty list of targets is not supported (only server will receive it)", e.Name.First.ToString(), e.Name.Second.ToString());
|
||||
#endif
|
||||
peer->EndSendMessage(channel, msg);
|
||||
}
|
||||
else if (e.Info.Client && (isServer || isHost))
|
||||
{
|
||||
// Server -> Client(s)
|
||||
BuildCachedTargets(NetworkManager::Clients, item.TargetClientIds, e.Targets, NetworkManager::LocalClientId);
|
||||
peer->EndSendMessage(channel, msg, CachedTargets);
|
||||
peer->EndSendMessage(channel, msg);
|
||||
}
|
||||
else if (e.Info.Client && (isServer || isHost))
|
||||
{
|
||||
// Server -> Client(s)
|
||||
BuildCachedTargets(NetworkManager::Clients, item.TargetClientIds, e.Targets, NetworkManager::LocalClientId);
|
||||
peer->EndSendMessage(channel, msg, CachedTargets);
|
||||
}
|
||||
}
|
||||
RpcQueue.Clear();
|
||||
}
|
||||
RpcQueue.Clear();
|
||||
|
||||
// Clear networked objects mapping table
|
||||
Scripting::ObjectsLookupIdMapping.Set(nullptr);
|
||||
@@ -1488,6 +1494,7 @@ void NetworkInternal::NetworkReplicatorUpdate()
|
||||
|
||||
void NetworkInternal::OnNetworkMessageObjectReplicate(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)
|
||||
{
|
||||
PROFILE_CPU();
|
||||
NetworkMessageObjectReplicate msgData;
|
||||
event.Message.ReadStructure(msgData);
|
||||
ScopeLock lock(ObjectsLock);
|
||||
@@ -1519,6 +1526,7 @@ void NetworkInternal::OnNetworkMessageObjectReplicate(NetworkEvent& event, Netwo
|
||||
|
||||
void NetworkInternal::OnNetworkMessageObjectReplicatePart(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)
|
||||
{
|
||||
PROFILE_CPU();
|
||||
NetworkMessageObjectReplicatePart msgData;
|
||||
event.Message.ReadStructure(msgData);
|
||||
ScopeLock lock(ObjectsLock);
|
||||
@@ -1531,6 +1539,7 @@ void NetworkInternal::OnNetworkMessageObjectReplicatePart(NetworkEvent& event, N
|
||||
|
||||
void NetworkInternal::OnNetworkMessageObjectSpawn(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)
|
||||
{
|
||||
PROFILE_CPU();
|
||||
NetworkMessageObjectSpawn msgData;
|
||||
event.Message.ReadStructure(msgData);
|
||||
auto* msgDataItems = (NetworkMessageObjectSpawnItem*)event.Message.SkipBytes(msgData.ItemsCount * sizeof(NetworkMessageObjectSpawnItem));
|
||||
@@ -1759,6 +1768,7 @@ void NetworkInternal::OnNetworkMessageObjectSpawn(NetworkEvent& event, NetworkCl
|
||||
|
||||
void NetworkInternal::OnNetworkMessageObjectDespawn(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)
|
||||
{
|
||||
PROFILE_CPU();
|
||||
NetworkMessageObjectDespawn msgData;
|
||||
event.Message.ReadStructure(msgData);
|
||||
ScopeLock lock(ObjectsLock);
|
||||
@@ -1790,6 +1800,7 @@ void NetworkInternal::OnNetworkMessageObjectDespawn(NetworkEvent& event, Network
|
||||
|
||||
void NetworkInternal::OnNetworkMessageObjectRole(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)
|
||||
{
|
||||
PROFILE_CPU();
|
||||
NetworkMessageObjectRole msgData;
|
||||
event.Message.ReadStructure(msgData);
|
||||
ScopeLock lock(ObjectsLock);
|
||||
@@ -1833,6 +1844,7 @@ void NetworkInternal::OnNetworkMessageObjectRole(NetworkEvent& event, NetworkCli
|
||||
|
||||
void NetworkInternal::OnNetworkMessageObjectRpc(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)
|
||||
{
|
||||
PROFILE_CPU();
|
||||
NetworkMessageObjectRpc msgData;
|
||||
event.Message.ReadStructure(msgData);
|
||||
ScopeLock lock(ObjectsLock);
|
||||
|
||||
Reference in New Issue
Block a user