diff --git a/Source/Engine/Render2D/Render2D.cpp b/Source/Engine/Render2D/Render2D.cpp index c65a9f401..84de6666d 100644 --- a/Source/Engine/Render2D/Render2D.cpp +++ b/Source/Engine/Render2D/Render2D.cpp @@ -265,7 +265,7 @@ FORCE_INLINE Render2DVertex MakeVertex(const Float2& point, const Float2& uv, co { point, Half2(uv), - color, + color * TintLayersStack.Peek(), customData, mask, };