Add packaging game files and bundling them into final Web app

This commit is contained in:
Wojtek Figat
2026-02-16 17:41:43 +01:00
parent 43dca143fa
commit 489c4a3661
6 changed files with 109 additions and 5 deletions

View File

@@ -138,6 +138,7 @@ Array<byte> AndroidPlatformTools::SaveCache(CookingData& data, IBuildCache* cach
result.Add((const byte*)&platformCache, sizeof(platformCache));
return result;
}
void AndroidPlatformTools::OnBuildStarted(CookingData& data)
{
// Adjust the cooking output folder to be located inside the Gradle assets directory
@@ -411,7 +412,6 @@ bool AndroidPlatformTools::OnPostProcess(CookingData& data)
return true;
}
LOG(Info, "Output Android APK application package: {0} (size: {1} MB)", outputApk, FileSystem::GetFileSize(outputApk) / 1024 / 1024);
return false;
}