Add packaging game files and bundling them into final Web app
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@@ -244,11 +244,11 @@ bool FileSystemBase::CopyDirectory(const String& dst, const String& src, bool wi
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return !FileSystem::DirectoryExists(*src) || FileSystemBase::DirectoryCopyHelper(dst, src, withSubDirectories);
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}
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uint64 FileSystemBase::GetDirectorySize(const StringView& path)
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uint64 FileSystemBase::GetDirectorySize(const StringView& path, const Char* searchPattern, DirectorySearchOption option)
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{
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uint64 result = 0;
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Array<String> files;
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FileSystem::DirectoryGetFiles(files, path);
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FileSystem::DirectoryGetFiles(files, path, searchPattern, option);
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for (const String& file : files)
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result += FileSystem::GetFileSize(file);
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return result;
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