Add PS5 platform defines and types
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@@ -44,6 +44,9 @@ public class Engine : EngineModule
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case TargetPlatform.PS4:
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options.SourcePaths.Add(Path.Combine(Globals.EngineRoot, "Source", "Platforms", "PS4", "Engine", "Engine"));
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break;
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case TargetPlatform.PS5:
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options.SourcePaths.Add(Path.Combine(Globals.EngineRoot, "Source", "Platforms", "PS5", "Engine", "Engine"));
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break;
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case TargetPlatform.Switch:
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options.SourcePaths.Add(Path.Combine(Globals.EngineRoot, "Source", "Platforms", "Switch", "Engine", "Engine"));
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break;
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@@ -12,6 +12,8 @@
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#include "Linux/LinuxGame.h"
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#elif PLATFORM_PS4
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#include "Platforms/PS4/Engine/Engine/PS4Game.h"
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#elif PLATFORM_PS5
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#include "Platforms/PS5/Engine/Engine/PS5Game.h"
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#elif PLATFORM_XBOX_ONE
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#include "Platforms/XboxOne/Engine/Engine/XboxOneGame.h"
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#elif PLATFORM_XBOX_SCARLETT
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