Add PS5 platform defines and types
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@@ -32,6 +32,7 @@ public class TextureTool : EngineModule
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break;
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case TargetPlatform.Linux:
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case TargetPlatform.PS4:
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case TargetPlatform.PS5:
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case TargetPlatform.Android:
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case TargetPlatform.Switch:
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useStb = true;
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