Add PS5 platform defines and types

This commit is contained in:
Wojtek Figat
2021-10-08 16:24:59 +02:00
parent aef024f572
commit 48a867ef16
56 changed files with 216 additions and 46 deletions

View File

@@ -39,6 +39,7 @@ public class freetype : DepsModule
break;
case TargetPlatform.Linux:
case TargetPlatform.PS4:
case TargetPlatform.PS5:
case TargetPlatform.Android:
case TargetPlatform.Switch:
options.OutputFiles.Add(Path.Combine(depsRoot, "libfreetype.a"));

View File

@@ -76,6 +76,7 @@ public class mono : DepsModule
options.Libraries.Add(Path.Combine(depsRoot, "libmonosgen-2.0.so"));
break;
case TargetPlatform.PS4:
case TargetPlatform.PS5:
options.OutputFiles.Add(Path.Combine(depsRoot, "libmono.a"));
options.OutputFiles.Add(Path.Combine(depsRoot, "libmonoruntime.a"));
options.OutputFiles.Add(Path.Combine(depsRoot, "libmonoutils.a"));

View File

@@ -38,6 +38,7 @@ public class ogg : DepsModule
break;
case TargetPlatform.Linux:
case TargetPlatform.PS4:
case TargetPlatform.PS5:
case TargetPlatform.Android:
case TargetPlatform.Switch:
options.OutputFiles.Add(Path.Combine(depsRoot, "libogg.a"));

View File

@@ -46,6 +46,7 @@ public class vorbis : DepsModule
options.OutputFiles.Add(Path.Combine(depsRoot, "libvorbisfile.a"));
break;
case TargetPlatform.PS4:
case TargetPlatform.PS5:
options.OutputFiles.Add(Path.Combine(depsRoot, "libvorbis.a"));
break;
default: throw new InvalidPlatformException(options.Platform.Target);