diff --git a/Source/Engine/Core/Config/LayersAndTagsSettings.cs b/Source/Engine/Core/Config/LayersAndTagsSettings.cs
index 911a131a7..92063b27d 100644
--- a/Source/Engine/Core/Config/LayersAndTagsSettings.cs
+++ b/Source/Engine/Core/Config/LayersAndTagsSettings.cs
@@ -42,6 +42,9 @@ namespace FlaxEditor.Content.Settings
/// The layer names.
public static string[] GetCurrentTerrainLayers()
{
+ #if FLAX_TESTS
+ return Array.Empty();
+ #else
string[] layerNames = GameSettings.Load().TerrainLayers;
for (int i = 0; i < layerNames.Length; i++)
@@ -51,6 +54,7 @@ namespace FlaxEditor.Content.Settings
}
return layerNames;
+ #endif
}
[LibraryImport("FlaxEngine", EntryPoint = "LayersAndTagsSettingsInternal_GetCurrentLayers", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(FlaxEngine.Interop.StringMarshaller))]