From 4b10d7057aad73fdc39db71029c6d7d54878085a Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Thu, 3 Jul 2025 20:33:14 +0200 Subject: [PATCH] Fix crash when using material instance that has more parameters that base due to material error --- Source/Engine/Graphics/Materials/MaterialParams.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Source/Engine/Graphics/Materials/MaterialParams.cpp b/Source/Engine/Graphics/Materials/MaterialParams.cpp index e31697f77..d670b188a 100644 --- a/Source/Engine/Graphics/Materials/MaterialParams.cpp +++ b/Source/Engine/Graphics/Materials/MaterialParams.cpp @@ -604,10 +604,11 @@ int32 MaterialParams::GetVersionHash() const void MaterialParams::Bind(MaterialParamsLink* link, MaterialParameter::BindMeta& meta) { ASSERT(link && link->This); - for (int32 i = 0; i < link->This->Count(); i++) + const int32 count = link->This->Count(); + for (int32 i = 0; i < count; i++) { MaterialParamsLink* l = link; - while (l->Down && !l->This->At(i).IsOverride()) + while (l->Down && !l->This->At(i).IsOverride() && l->Down->This->Count() == count) { l = l->Down; }