diff --git a/Source/Engine/GraphicsDevice/DirectX/DX12/ResourceOwnerDX12.h b/Source/Engine/GraphicsDevice/DirectX/DX12/ResourceOwnerDX12.h
index 8b140a1c7..acca85e3d 100644
--- a/Source/Engine/GraphicsDevice/DirectX/DX12/ResourceOwnerDX12.h
+++ b/Source/Engine/GraphicsDevice/DirectX/DX12/ResourceOwnerDX12.h
@@ -15,7 +15,7 @@ class GPUAsyncContextDX12;
///
/// Default amount of frames to wait until resource delete.
///
-#define DX12_RESOURCE_DELETE_SAFE_FRAMES_COUNT 10
+#define DX12_RESOURCE_DELETE_SAFE_FRAMES_COUNT 100
///
/// Custom resource state used to indicate invalid state (useful for debugging resource tracking issues).