diff --git a/Source/Engine/GraphicsDevice/DirectX/DX12/ResourceOwnerDX12.h b/Source/Engine/GraphicsDevice/DirectX/DX12/ResourceOwnerDX12.h index 8b140a1c7..acca85e3d 100644 --- a/Source/Engine/GraphicsDevice/DirectX/DX12/ResourceOwnerDX12.h +++ b/Source/Engine/GraphicsDevice/DirectX/DX12/ResourceOwnerDX12.h @@ -15,7 +15,7 @@ class GPUAsyncContextDX12; /// /// Default amount of frames to wait until resource delete. /// -#define DX12_RESOURCE_DELETE_SAFE_FRAMES_COUNT 10 +#define DX12_RESOURCE_DELETE_SAFE_FRAMES_COUNT 100 /// /// Custom resource state used to indicate invalid state (useful for debugging resource tracking issues).