Add async scene drawing for Foliage and Terrain
This commit is contained in:
@@ -59,6 +59,7 @@ private:
|
||||
Vector3 _boundsExtent;
|
||||
Float3 _cachedScale;
|
||||
Array<TerrainPatch*, InlinedAllocation<64>> _patches;
|
||||
Array<TerrainChunk*> _drawChunks;
|
||||
|
||||
public:
|
||||
|
||||
|
||||
Reference in New Issue
Block a user