- More cleanup and comments

This commit is contained in:
Nils Hausfeld
2023-09-29 17:19:38 +02:00
parent a4970b7fce
commit 4bf46c3af3
4 changed files with 93 additions and 132 deletions

View File

@@ -5,7 +5,6 @@ using System.Collections.Generic;
using System.Linq;
using FlaxEditor.GUI.ContextMenu;
using FlaxEditor.GUI.Input;
using FlaxEditor.Scripting;
using FlaxEngine;
using FlaxEngine.GUI;
using FlaxEngine.Utilities;

View File

@@ -80,7 +80,7 @@ namespace FlaxEditor.Surface.ContextMenu
if (!Visible)
return;
if (selectedBox != null && CanConnectTo(selectedBox, NodeArchetype))
if (selectedBox != null && CanConnectTo(selectedBox))
SortScore += 1;
if (Data != null)
SortScore += 1;
@@ -95,29 +95,14 @@ namespace FlaxEditor.Surface.ContextMenu
textRect = new Rectangle(22, 0, Width - 24, Height);
}
private bool CanConnectTo(Box startBox, NodeArchetype nodeArchetype)
{
if (startBox == null)
return false;
if (!startBox.IsOutput)
return false; // For now, I'm only handing the output box case
if (nodeArchetype.Elements != null)
{
for (int i = 0; i < nodeArchetype.Elements.Length; i++)
{
if (nodeArchetype.Elements[i].Type == NodeElementType.Input &&
startBox.CanUseType(nodeArchetype.Elements[i].ConnectionsType))
{
return true;
}
}
}
return false;
}
/// <summary>
/// Checks if this context menu item can be connected to a given box, before a node is actually spawned.
/// </summary>
/// <param name="startBox">The connected box</param>
/// <returns>True if the connected box is compatible with this item</returns>
public bool CanConnectTo(Box startBox)
{
// Is compatible if box is null for reset reasons
if (startBox == null)
{
Visible = true;
@@ -131,15 +116,20 @@ namespace FlaxEditor.Surface.ContextMenu
}
bool isCompatible = false;
// Check compatibility based on the defined elements in the archetype. This handles all the default groups and items
if (_archetype.Elements != null)
{
isCompatible = CheckElementsCompatibility(startBox);
}
// Check compatibility based on the archetype tag or name. This handles custom groups and items, mainly function nodes for visual scripting
if (_archetype.NodeTypeHint == NodeTypeHint.FunctionNode)
{
ScriptMemberInfo memberInfo = ScriptMemberInfo.Null;
// Check if the archetype tag already has a member info otherwise try to fetch it via the archetype type and name
// Only really the InvokeMethod Nodes have a member info in their tag
if (_archetype.Tag is ScriptMemberInfo info)
{
memberInfo = info;
@@ -155,22 +145,29 @@ namespace FlaxEditor.Surface.ContextMenu
{
if(memberInfo.IsEvent)
isCompatible = false;
// Box was dragged from an impulse port and the member info can be invoked so it is compatible
if (startBox.CurrentType.IsVoid && memberInfo.ValueType.IsVoid)
isCompatible = true;
{
isCompatible = true;
}
else
{
// When the startBox is output we only need to check the input parameters
if (startBox.IsOutput)
{
var parameters = memberInfo.GetParameters();
ScriptType outType = startBox.CurrentType;
// non static members have an instance input parameter
if (!memberInfo.IsStatic)
{
var scriptType = memberInfo.DeclaringType;
isCompatible |= CanCastToType(scriptType, outType, _archetype.ConnectionsHints);
}
// We ignore event members here since they only have output parameters, which are currently not declared as such
// TODO: Fix bug where event member parameters 'IsOut' is set to false and not true
if (!memberInfo.IsEvent)
{
for (int i = 0; i < parameters.Length; i++)
@@ -182,6 +179,7 @@ namespace FlaxEditor.Surface.ContextMenu
}
else
{
// When the startBox is input we only have to check the output type of the method
ScriptType inType = startBox.CurrentType;
ScriptType outType = memberInfo.ValueType;
@@ -232,60 +230,10 @@ namespace FlaxEditor.Surface.ContextMenu
{
if (VisjectSurface.CanUseDirectCastStatic(type, currentType, false))
return true;
var connectionsHints = hint;
if (currentType == ScriptType.Null && connectionsHints != ConnectionsHint.None)
{
if ((connectionsHints & ConnectionsHint.Anything) == ConnectionsHint.Anything)
return true;
if ((connectionsHints & ConnectionsHint.Value) == ConnectionsHint.Value && type.Type != typeof(void))
return true;
if ((connectionsHints & ConnectionsHint.Enum) == ConnectionsHint.Enum && type.IsEnum)
return true;
if ((connectionsHints & ConnectionsHint.Array) == ConnectionsHint.Array && type.IsArray)
return true;
if ((connectionsHints & ConnectionsHint.Dictionary) == ConnectionsHint.Dictionary && type.IsDictionary)
return true;
if ((connectionsHints & ConnectionsHint.Vector) == ConnectionsHint.Vector)
{
var t = type.Type;
if (t == typeof(Vector2) ||
t == typeof(Vector3) ||
t == typeof(Vector4) ||
t == typeof(Float2) ||
t == typeof(Float3) ||
t == typeof(Float4) ||
t == typeof(Double2) ||
t == typeof(Double3) ||
t == typeof(Double4) ||
t == typeof(Int2) ||
t == typeof(Int3) ||
t == typeof(Int4) ||
t == typeof(Color))
{
return true;
}
}
if ((connectionsHints & ConnectionsHint.Scalar) == ConnectionsHint.Scalar)
{
var t = type.Type;
if (t == typeof(bool) ||
t == typeof(char) ||
t == typeof(byte) ||
t == typeof(short) ||
t == typeof(ushort) ||
t == typeof(int) ||
t == typeof(uint) ||
t == typeof(long) ||
t == typeof(ulong) ||
t == typeof(float) ||
t == typeof(double))
{
return true;
}
}
}
if(VisjectSurface.IsTypeCompatible(currentType, type, hint))
return true;
return CanCast(type, currentType);
}