Fix code style
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@@ -406,14 +406,13 @@ namespace Flax.Build.Platforms
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case WindowsPlatformToolset.v142:
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{
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/*
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// Use the x86-on-x64 compiler
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string crossCompilerPath = Path.Combine(vcToolChainDir, "bin", "HostX64", "x86", "cl.exe");
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if (File.Exists(crossCompilerPath))
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{
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return Path.GetDirectoryName(crossCompilerPath);
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}
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*/
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// Otherwise the native 32-bit compiler if present
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string nativeCompilerPath = Path.Combine(vcToolChainDir, "bin", "HostX86", "x86", "cl.exe");
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if (File.Exists(nativeCompilerPath))
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{
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@@ -442,14 +441,12 @@ namespace Flax.Build.Platforms
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{
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case WindowsPlatformToolset.v140:
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{
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// Use the native 64-bit compiler if present
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string nativeCompilerPath = Path.Combine(vcToolChainDir, "bin", "amd64", "cl.exe");
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if (File.Exists(nativeCompilerPath))
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{
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return Path.GetDirectoryName(nativeCompilerPath);
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}
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// Otherwise use the x64-on-x86 compiler
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string crossCompilerPath = Path.Combine(vcToolChainDir, "bin", "x86_amd64", "cl.exe");
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if (File.Exists(crossCompilerPath))
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{
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@@ -462,14 +459,12 @@ namespace Flax.Build.Platforms
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case WindowsPlatformToolset.v141:
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case WindowsPlatformToolset.v142:
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{
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// Use the native 64-bit compiler if present
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string nativeCompilerPath = Path.Combine(vcToolChainDir, "bin", "HostX64", "x64", "cl.exe");
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if (File.Exists(nativeCompilerPath))
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{
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return Path.GetDirectoryName(nativeCompilerPath);
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}
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// Otherwise try the x64-on-x86 compiler
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string crossCompilerPath = Path.Combine(vcToolChainDir, "bin", "HostX86", "x64", "cl.exe");
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if (File.Exists(crossCompilerPath))
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{
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@@ -488,6 +483,7 @@ namespace Flax.Build.Platforms
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{
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}
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/// <inheritdoc />
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void IProjectCustomizer.GetProjectArchitectureName(Project project, Platform platform, TargetArchitecture architecture, ref string name)
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{
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if (architecture == TargetArchitecture.x86)
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