Add UI Widget to new asset creation for quick UI setup
This commit is contained in:
@@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
|
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.IO;
|
||||||
using FlaxEditor.Content.Thumbnails;
|
using FlaxEditor.Content.Thumbnails;
|
||||||
using FlaxEditor.Viewport.Previews;
|
using FlaxEditor.Viewport.Previews;
|
||||||
using FlaxEditor.Windows;
|
using FlaxEditor.Windows;
|
||||||
@@ -194,4 +195,64 @@ namespace FlaxEditor.Content
|
|||||||
base.Dispose();
|
base.Dispose();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Content proxy for quick UI Control prefab creation as widget.
|
||||||
|
/// </summary>
|
||||||
|
[ContentContextMenu("New/Widget")]
|
||||||
|
internal sealed class WidgetProxy : AssetProxy
|
||||||
|
{
|
||||||
|
/// <inheritdoc />
|
||||||
|
public override string Name => "UI Widget";
|
||||||
|
|
||||||
|
/// <inheritdoc />
|
||||||
|
public override bool IsProxyFor(ContentItem item)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <inheritdoc />
|
||||||
|
public override string FileExtension => PrefabProxy.Extension;
|
||||||
|
|
||||||
|
/// <inheritdoc />
|
||||||
|
public override EditorWindow Open(Editor editor, ContentItem item)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <inheritdoc />
|
||||||
|
public override Color AccentColor => Color.Transparent;
|
||||||
|
|
||||||
|
/// <inheritdoc />
|
||||||
|
public override string TypeName => PrefabProxy.AssetTypename;
|
||||||
|
|
||||||
|
/// <inheritdoc />
|
||||||
|
public override AssetItem ConstructItem(string path, string typeName, ref Guid id)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <inheritdoc />
|
||||||
|
public override bool CanCreate(ContentFolder targetLocation)
|
||||||
|
{
|
||||||
|
return targetLocation.CanHaveAssets;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <inheritdoc />
|
||||||
|
public override void Create(string outputPath, object arg)
|
||||||
|
{
|
||||||
|
// Create prefab with UI Control
|
||||||
|
var actor = new UIControl
|
||||||
|
{
|
||||||
|
Name = Path.GetFileNameWithoutExtension(outputPath),
|
||||||
|
StaticFlags = StaticFlags.None,
|
||||||
|
};
|
||||||
|
actor.Control = new Button
|
||||||
|
{
|
||||||
|
Text = "Button",
|
||||||
|
};
|
||||||
|
PrefabManager.CreatePrefab(actor, outputPath, false);
|
||||||
|
Object.Destroy(actor, 20.0f);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1106,6 +1106,7 @@ namespace FlaxEditor.Modules
|
|||||||
Proxy.Add(new VisualScriptProxy());
|
Proxy.Add(new VisualScriptProxy());
|
||||||
Proxy.Add(new BehaviorTreeProxy());
|
Proxy.Add(new BehaviorTreeProxy());
|
||||||
Proxy.Add(new LocalizedStringTableProxy());
|
Proxy.Add(new LocalizedStringTableProxy());
|
||||||
|
Proxy.Add(new WidgetProxy());
|
||||||
Proxy.Add(new FileProxy());
|
Proxy.Add(new FileProxy());
|
||||||
Proxy.Add(new SpawnableJsonAssetProxy<PhysicalMaterial>());
|
Proxy.Add(new SpawnableJsonAssetProxy<PhysicalMaterial>());
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user