Merge branch 'Statusbar-Imrpovements' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-Statusbar-Imrpovements
This commit is contained in:
@@ -129,6 +129,7 @@ namespace FlaxEditor.Modules
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else
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{
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Editor.UI.UpdateProgress(string.Empty, 0);
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Editor.UI.UpdateStatusBar();
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}
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}
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@@ -285,7 +285,7 @@ namespace FlaxEditor.Modules
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Color color;
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if (Editor.StateMachine.IsPlayMode)
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color = Color.OrangeRed;
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color = Style.Current.Statusbar.PlayMode;
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else
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color = Style.Current.BackgroundSelected;
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@@ -299,6 +299,11 @@ namespace FlaxEditor.Modules
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else
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text = "Ready";
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if(ProgressVisible)
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{
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color = Style.Current.Statusbar.Loading;
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}
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StatusBar.Text = text;
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StatusBar.StatusColor = color;
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_contentStats = contentStats;
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@@ -344,7 +349,7 @@ namespace FlaxEditor.Modules
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internal void ProgressFailed(string message)
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{
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_progressFailed = true;
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StatusBar.StatusColor = Color.Red;
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StatusBar.StatusColor = Style.Current.Statusbar.Failed;
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StatusBar.Text = message;
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_outputLogButton.Visible = true;
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}
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@@ -397,6 +402,10 @@ namespace FlaxEditor.Modules
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{
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UpdateStatusBar();
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}
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else if(ProgressVisible)
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{
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UpdateStatusBar();
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}
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}
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private class CustomWindowBorderControl : Control
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@@ -778,7 +787,7 @@ namespace FlaxEditor.Modules
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HorizontalAlignment = TextAlignment.Far,
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AnchorPreset = AnchorPresets.HorizontalStretchMiddle,
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Parent = progressPanel,
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Offsets = new Margin(progressBarRightMargin, progressBarWidth + progressBarLeftMargin + progressBarRightMargin, 0, 0),
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Offsets = new Margin(progressBarRightMargin, progressBarWidth + progressBarLeftMargin + progressBarRightMargin, 0, 0)
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};
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UpdateStatusBar();
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@@ -244,6 +244,13 @@ namespace FlaxEditor.Options
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CollectionBackgroundColor = Color.FromBgra(0x14CCCCCC),
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ProgressNormal = Color.FromBgra(0xFF0ad328),
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Statusbar = new Style.StatusbarStyle()
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{
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PlayMode = Color.FromBgra(0xFF2F9135),
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Failed = Color.FromBgra(0xFF9C2424),
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Loading = Color.FromBgra(0xFF2D2D30)
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},
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// Fonts
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FontTitle = options.Interface.TitleFont.GetFont(),
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FontLarge = options.Interface.LargeFont.GetFont(),
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@@ -282,6 +282,12 @@ namespace FlaxEngine
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TextBoxBackgroundSelected = Color.FromBgra(0xFF3F3F46),
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CollectionBackgroundColor = Color.FromBgra(0x14CCCCCC),
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SharedTooltip = new Tooltip(),
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Statusbar = new Style.StatusbarStyle()
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{
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PlayMode = Color.FromBgra(0xFF2F9135),
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Failed = Color.FromBgra(0xFF9C2424),
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Loading = Color.FromBgra(0xFF2D2D30)
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}
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};
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style.DragWindow = style.BackgroundSelected * 0.7f;
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@@ -164,6 +164,12 @@ namespace FlaxEngine.GUI
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[EditorOrder(200)]
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public Color ProgressNormal;
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/// <summary>
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/// The status bar style
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/// </summary>
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[EditorOrder(210)]
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public StatusbarStyle Statusbar;
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/// <summary>
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/// The arrow right icon.
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/// </summary>
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@@ -241,5 +247,27 @@ namespace FlaxEngine.GUI
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/// </summary>
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[EditorOrder(340)]
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public Tooltip SharedTooltip;
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/// <summary>
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/// Style for the Statusbar
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/// </summary>
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[System.Serializable, ShowInEditor]
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public struct StatusbarStyle
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{
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/// <summary>
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/// Color of the Statusbar when in Play Mode
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/// </summary>
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public Color PlayMode;
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/// <summary>
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/// Color of the Statusbar when in loading state (e.g. when importing assets)
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/// </summary>
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public Color Loading;
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/// <summary>
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/// Color of the Statusbar in its failed state (e.g. with compilation errors)
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/// </summary>
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public Color Failed;
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}
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}
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}
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