Fixed additional typos

Went through the source with VNNCC to correct as many found typos as possible

Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
This commit is contained in:
W2.Wizard
2021-01-05 02:14:21 +01:00
parent f7c17d96ce
commit 4d8cc9aef7
22 changed files with 53 additions and 53 deletions

View File

@@ -38,7 +38,7 @@ void CSG::Mesh::PerformOperation(Mesh* other)
{
case Mode::Additive:
{
// Check if both meshes do not intesect
// Check if both meshes do not intersect
if (AABB::IsOutside(_bounds, other->GetBounds())) // TODO: test every sub bounds not whole _bounds
{
// Add vertices to the mesh without any additional calculations
@@ -57,7 +57,7 @@ void CSG::Mesh::PerformOperation(Mesh* other)
case Mode::Subtractive:
{
// Check if both meshes do not intesect
// Check if both meshes do not intersect
if (AABB::IsOutside(_bounds, other->GetBounds())) // TODO: test every sub bounds not whole _bounds
{
// Do nothing
@@ -141,7 +141,7 @@ void CSG::Mesh::intersect(const Mesh* other, PolygonOperation insideOp, PolygonO
// insideOp - operation for polygons being inside the other brush
// outsideOp - operation for polygons being outside the other brush
// Prevent from redudant action
// Prevent from redundant action
if (insideOp == Keep && outsideOp == Keep)
return;
@@ -180,7 +180,7 @@ void CSG::Mesh::intersectSubMesh(const Mesh* other, int32 subMeshIndex, PolygonO
int32 startBrushSurface = brushMeta.StartSurfaceIndex;
int32 endBrushSurface = startBrushSurface + brushMeta.SurfacesCount;
// Check every polygon (itereate fron end since we can ass new polygons and we don't want to process them)
// Check every polygon (iterate from end since we can ass new polygons and we don't want to process them)
for (int32 i = _polygons.Count() - 1; i >= 0; i--)
{
auto& polygon = _polygons[i];