Fixed additional typos
Went through the source with VNNCC to correct as many found typos as possible Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
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@@ -100,7 +100,7 @@ public:
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public:
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/// <summary>
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/// Determinates whenever this emitter uses lights rendering.
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/// Determinate whenever this emitter uses lights rendering.
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/// </summary>
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/// <returns>True if emitter uses lights rendering, otherwise false.</returns>
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FORCE_INLINE bool UsesLightRendering() const
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@@ -115,7 +115,7 @@ int32 ParticleSystemInstance::GetParticlesCount() const
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const auto desc = GPUBufferDescription::Buffer(Emitters.Count() * sizeof(uint32), GPUBufferFlags::None, PixelFormat::Unknown, nullptr, sizeof(uint32), GPUResourceUsage::StagingReadback);
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if (GPUParticlesCountReadback->Init(desc))
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{
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LOG(Error, "Failed to create GPU particles coun readback buffer.");
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LOG(Error, "Failed to create GPU particles count readback buffer.");
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}
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}
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