Fixed additional typos
Went through the source with VNNCC to correct as many found typos as possible Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
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@@ -355,7 +355,7 @@ bool ProcessMesh(AssimpImporterData& data, const aiMesh* aMesh, MeshData& mesh,
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mesh.BlendIndices.SetAll(Int4::Zero);
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mesh.BlendWeights.SetAll(Vector4::Zero);
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// Build skinning clusters and fill controls points data stutcture
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// Build skinning clusters and fill controls points data structure
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for (unsigned boneId = 0; boneId < aMesh->mNumBones; boneId++)
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{
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const auto aBone = aMesh->mBones[boneId];
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