Fix bug in depreciated triggered action placement.

This commit is contained in:
Chandler Cox
2023-10-02 08:39:13 -05:00
parent 9694522b4e
commit 4e42f84873

View File

@@ -81,10 +81,10 @@ namespace FlaxEngine
case InputActionState.None: break; case InputActionState.None: break;
case InputActionState.Waiting: break; case InputActionState.Waiting: break;
case InputActionState.Pressing: case InputActionState.Pressing:
Triggered?.Invoke();
Pressing?.Invoke(); Pressing?.Invoke();
break; break;
case InputActionState.Press: case InputActionState.Press:
Triggered?.Invoke();
Pressed?.Invoke(); Pressed?.Invoke();
break; break;
case InputActionState.Release: case InputActionState.Release: