Fix potential exception in drag and drop handling

This commit is contained in:
Wojtek Figat
2023-10-03 22:20:44 +02:00
parent 167fead18d
commit 4e83a0a757

View File

@@ -68,7 +68,7 @@ namespace FlaxEditor.Content.GUI
_validDragOver = true;
result = DragDropEffect.Copy;
}
else if (_dragActors.HasValidDrag)
else if (_dragActors != null && _dragActors.HasValidDrag)
{
_validDragOver = true;
result = DragDropEffect.Move;
@@ -94,7 +94,7 @@ namespace FlaxEditor.Content.GUI
result = DragDropEffect.Copy;
}
// Check if drop actor(s)
else if (_dragActors.HasValidDrag)
else if (_dragActors != null && _dragActors.HasValidDrag)
{
// Import actors
var currentFolder = Editor.Instance.Windows.ContentWin.CurrentViewFolder;