add edit prefab button
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@@ -81,6 +81,15 @@ namespace FlaxEditor.CustomEditors.Dedicated
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Editor.Instance.Windows.ContentWin.Select(prefab);
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};
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// Edit selected prefab asset
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var editPrefab = panel.Button("Edit Prefab");
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editPrefab.Button.Clicked += () =>
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{
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Editor.Instance.Windows.ContentWin.ClearItemsSearch();
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Editor.Instance.Windows.ContentWin.Select(prefab);
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Editor.Instance.Windows.ContentWin.Open(Editor.Instance.Windows.ContentWin.View.Selection[0]);
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};
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// Viewing changes applied to this actor
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var viewChanges = panel.Button("View Changes");
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viewChanges.Button.Clicked += () => ViewChanges(viewChanges.Button, new Float2(0.0f, 20.0f));
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