Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api

Required by platforms that will use mono under the hood for .Net 7
New `USE_CSHARP` define for C# ability
Engine doesn't use `mono_*` apis directly but via MCore/MClass/MMethod/ apis
This commit is contained in:
Wojtek Figat
2023-03-27 17:29:42 +02:00
parent eed2cdfe04
commit 510fc443e8
111 changed files with 17048 additions and 8765 deletions

View File

@@ -39,7 +39,7 @@
#include "Engine/Scripting/ManagedCLR/MAssembly.h"
#include "Engine/Scripting/ManagedCLR/MClass.h"
#include "Engine/Scripting/ManagedCLR/MMethod.h"
#include "Engine/Scripting/MException.h"
#include "Engine/Scripting/ManagedCLR/MException.h"
#include "Engine/Core/Config/PlatformSettings.h"
#endif
@@ -547,7 +547,7 @@ void EngineImpl::InitPaths()
#endif
#if USE_EDITOR
Globals::EngineContentFolder = Globals::StartupFolder / TEXT("Content");
#if USE_MONO && !USE_NETCORE
#if USE_MONO
#if PLATFORM_WINDOWS
Globals::MonoPath = Globals::StartupFolder / TEXT("Source/Platforms/Editor/Windows/Mono");
#elif PLATFORM_LINUX
@@ -559,7 +559,7 @@ void EngineImpl::InitPaths()
#endif
#endif
#else
#if USE_MONO && !USE_NETCORE
#if USE_MONO
Globals::MonoPath = Globals::StartupFolder / TEXT("Mono");
#endif
#endif