_amend in parameters
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@@ -111,7 +111,7 @@ void TextRender::SetFontSize(float value)
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}
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}
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void TextRender::SetLayoutOptions(TextLayoutOptions& value)
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void TextRender::SetLayoutOptions(const TextLayoutOptions& value)
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{
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if (_layoutOptions != value)
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{
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@@ -126,7 +126,7 @@ public:
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/// <summary>
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/// Sets the layout options. Layout is defined in local space of the object (on XY plane).
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/// </summary>
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API_PROPERTY() void SetLayoutOptions(TextLayoutOptions& value);
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API_PROPERTY() void SetLayoutOptions(const TextLayoutOptions& value);
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/// <summary>
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/// Gets the axis=aligned bounding box of the text vertices in the local-space of the actor.
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