From 51c36223e625b801d544493858796aeef953199f Mon Sep 17 00:00:00 2001 From: Menotdan <32620310+Menotdan@users.noreply.github.com> Date: Sun, 17 Dec 2023 12:03:44 -0500 Subject: [PATCH] Rename 'text' to 'sprite' to avoid confusion in the future. --- Source/Editor/SceneGraph/Actors/SpriteRenderNode.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/Editor/SceneGraph/Actors/SpriteRenderNode.cs b/Source/Editor/SceneGraph/Actors/SpriteRenderNode.cs index e198efdc5..65e1a1f0b 100644 --- a/Source/Editor/SceneGraph/Actors/SpriteRenderNode.cs +++ b/Source/Editor/SceneGraph/Actors/SpriteRenderNode.cs @@ -67,9 +67,9 @@ namespace FlaxEditor.SceneGraph.Actors } // Setup for default values - var text = (SpriteRender)Actor; - text.Material = FlaxEngine.Content.LoadAsyncInternal(EditorAssets.DefaultSpriteMaterial); - text.Image = FlaxEngine.Content.LoadAsyncInternal(EditorAssets.FlaxIconTexture); + var sprite = (SpriteRender)Actor; + sprite.Material = FlaxEngine.Content.LoadAsyncInternal(EditorAssets.DefaultSpriteMaterial); + sprite.Image = FlaxEngine.Content.LoadAsyncInternal(EditorAssets.FlaxIconTexture); } } }