diff --git a/Source/Engine/Utilities/Extensions.cs b/Source/Engine/Utilities/Extensions.cs
index 0da0c00c7..4b85541c8 100644
--- a/Source/Engine/Utilities/Extensions.cs
+++ b/Source/Engine/Utilities/Extensions.cs
@@ -301,6 +301,18 @@ namespace FlaxEngine.Utilities
double randomRadian = random.NextDouble() * Mathf.RevolutionsToRadians;
return new Vector2((float)Math.Cos(randomRadian) * magnitude, (float)Math.Sin(randomRadian) * magnitude);
}
+
+ ///
+ /// Generates a random point on a circle of a given radius.
+ ///
+ /// An instance of .
+ /// Radius of circle. Default 1.0f./>.
+ /// A random .
+ public static Vector2 NextUnitCircleVector2(this Random random, float radius = 1.0f)
+ {
+ double randomRadian = random.NextDouble() * Mathf.RevolutionsToRadians;
+ return new Vector2((float)Math.Cos(randomRadian) * radius, (float)Math.Sin(randomRadian) * radius);
+ }
///
/// Generates a uniformly distributed random unit length vector point on a unit sphere.