Add support for using ThirdPartyModule in game/project scripting

This commit is contained in:
Wojtek Figat
2021-02-25 13:02:48 +01:00
parent 6f12dc8567
commit 529a82234b
26 changed files with 75 additions and 3 deletions

View File

@@ -14,5 +14,8 @@ public class OpenFBX : ThirdPartyModule
LicenseType = LicenseTypes.MIT;
LicenseFilePath = "LICENSE.txt";
// Merge third-party modules into engine binary
BinaryModuleName = "FlaxEngine";
}
}