Add support for using ThirdPartyModule in game/project scripting

This commit is contained in:
Wojtek Figat
2021-02-25 13:02:48 +01:00
parent 6f12dc8567
commit 529a82234b
26 changed files with 75 additions and 3 deletions

View File

@@ -17,6 +17,9 @@ public class spirv_tools : DepsModule
Name = "spirv-tools";
LicenseType = LicenseTypes.Custom;
LicenseFilePath = "LICENSE.txt";
// Merge third-party modules into engine binary
BinaryModuleName = "FlaxEngine";
}
/// <inheritdoc />