Add support for using ThirdPartyModule in game/project scripting

This commit is contained in:
Wojtek Figat
2021-02-25 13:02:48 +01:00
parent 6f12dc8567
commit 529a82234b
26 changed files with 75 additions and 3 deletions

View File

@@ -187,8 +187,8 @@ namespace Flax.Build
/// <inheritdoc />
public ThirdPartyModule()
{
// Merge third-party modules into engine binary
BinaryModuleName = "FlaxEngine";
// Third-party modules are native and don't use bindings by default
BuildCSharp = false;
}
/// <inheritdoc />