Fix code quality issues detected by PVS-Studio

This commit is contained in:
Wojtek Figat
2021-09-04 16:57:28 +02:00
parent 9c76d0c3cb
commit 53022ff013
30 changed files with 102 additions and 135 deletions

View File

@@ -180,7 +180,7 @@ void GPUContextDX11::ClearUA(GPUBuffer* buf, const Vector4& value)
void GPUContextDX11::ResetRenderTarget()
{
if (_rtCount > 0 || _uaOutput || _rtDepth)
if (_rtCount != 0 || _uaOutput || _rtDepth)
{
_omDirtyFlag = true;
_rtCount = 0;