Fix game settings serialization bug

This commit is contained in:
Wojtek Figat
2024-02-28 02:05:26 +01:00
parent 901b043909
commit 53bd576ade
12 changed files with 16 additions and 48 deletions

View File

@@ -54,15 +54,6 @@ void TimeSettings::Apply()
::MaxUpdateDeltaTime = MaxUpdateDeltaTime;
}
void TimeSettings::Deserialize(DeserializeStream& stream, ISerializeModifier* modifier)
{
DESERIALIZE(UpdateFPS);
DESERIALIZE(PhysicsFPS);
DESERIALIZE(DrawFPS);
DESERIALIZE(TimeScale);
DESERIALIZE(MaxUpdateDeltaTime);
}
void Time::TickData::OnBeforeRun(float targetFps, double currentTime)
{
Time = UnscaledTime = TimeSpan::Zero();