From 54dc66d22e7e0193d33e3bbd2e88316229f89e72 Mon Sep 17 00:00:00 2001 From: Chandler Cox Date: Sat, 8 Mar 2025 09:41:00 -0600 Subject: [PATCH] Add base check to control and canvas nodes. --- Source/Editor/SceneGraph/Actors/UICanvasNode.cs | 2 +- Source/Editor/SceneGraph/Actors/UIControlNode.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Editor/SceneGraph/Actors/UICanvasNode.cs b/Source/Editor/SceneGraph/Actors/UICanvasNode.cs index d38816f01..ef7663e5d 100644 --- a/Source/Editor/SceneGraph/Actors/UICanvasNode.cs +++ b/Source/Editor/SceneGraph/Actors/UICanvasNode.cs @@ -82,7 +82,7 @@ namespace FlaxEditor.SceneGraph.Actors /// public override bool CanSelectActorNodeWithSelector() { - return Actor is UICanvas uiCanvas && uiCanvas.Is3D; + return Actor is UICanvas uiCanvas && uiCanvas.Is3D && base.CanSelectActorNodeWithSelector(); } } } diff --git a/Source/Editor/SceneGraph/Actors/UIControlNode.cs b/Source/Editor/SceneGraph/Actors/UIControlNode.cs index dc5263de2..57a956665 100644 --- a/Source/Editor/SceneGraph/Actors/UIControlNode.cs +++ b/Source/Editor/SceneGraph/Actors/UIControlNode.cs @@ -64,7 +64,7 @@ namespace FlaxEditor.SceneGraph.Actors if (canvas.Is2D) return false; } - return true; + return base.CanSelectActorNodeWithSelector(); } } }