Merge remote-tracking branch 'origin/master' into gi
# Conflicts: # Source/Editor/Windows/Assets/VisualScriptWindow.cs
This commit is contained in:
@@ -107,7 +107,7 @@ float4 PS_Forward(PixelInput input) : SV_Target0
|
||||
Texture2D sceneColorTexture = MATERIAL_REFLECTIONS_SSR_COLOR;
|
||||
float2 screenUV = materialInput.SvPosition.xy * ScreenSize.zw;
|
||||
float stepSize = ScreenSize.z; // 1 / screenWidth
|
||||
float maxSamples = 32;
|
||||
float maxSamples = 48;
|
||||
float worldAntiSelfOcclusionBias = 0.1f;
|
||||
float brdfBias = 0.82f;
|
||||
float drawDistance = 5000.0f;
|
||||
|
||||
Reference in New Issue
Block a user