Fix incorrect array marshalling in few Editor methods

This commit is contained in:
2022-12-13 20:24:39 +02:00
parent ff438a6219
commit 551c58db4f
4 changed files with 18 additions and 12 deletions

View File

@@ -818,7 +818,7 @@ namespace FlaxEditor.Windows.Assets
var state = (BreakpointHangState)Editor.Instance.Simulation.BreakpointHangTag;
if (state.Locals == null)
{
state.Locals = Editor.Internal_GetVisualScriptLocals();
state.Locals = Editor.Internal_GetVisualScriptLocals(out var _);
Editor.Instance.Simulation.BreakpointHangTag = state;
}
return state;
@@ -829,7 +829,7 @@ namespace FlaxEditor.Windows.Assets
var state = (BreakpointHangState)Editor.Instance.Simulation.BreakpointHangTag;
if (state.StackFrames == null)
{
state.StackFrames = Editor.Internal_GetVisualScriptStackFrames();
state.StackFrames = Editor.Internal_GetVisualScriptStackFrames(out var _);
Editor.Instance.Simulation.BreakpointHangTag = state;
}
return state;