Add async execution to model window sdf generation button
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@@ -2,6 +2,7 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection;
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using System.Threading.Tasks;
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using FlaxEditor.Content;
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using FlaxEditor.Content;
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using FlaxEditor.Content.Import;
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using FlaxEditor.Content.Import;
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using FlaxEditor.CustomEditors;
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using FlaxEditor.CustomEditors;
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@@ -294,9 +295,17 @@ namespace FlaxEditor.Windows.Assets
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private void OnRebuildSDF()
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private void OnRebuildSDF()
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{
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{
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var proxy = (MeshesPropertiesProxy)Values[0];
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var proxy = (MeshesPropertiesProxy)Values[0];
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proxy.Asset.GenerateSDF(proxy.Window._importSettings.Settings.SDFResolution, _sdfModelLodIndex.Value, true, proxy.Window._backfacesThreshold);
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proxy.Window.Enabled = false;
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proxy.Window.MarkAsEdited();
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Task.Run(() =>
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Presenter.BuildLayoutOnUpdate();
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{
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proxy.Asset.GenerateSDF(proxy.Window._importSettings.Settings.SDFResolution, _sdfModelLodIndex.Value, true, proxy.Window._backfacesThreshold);
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FlaxEngine.Scripting.InvokeOnUpdate(() =>
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{
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proxy.Window.Enabled = true;
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proxy.Window.MarkAsEdited();
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Presenter.BuildLayoutOnUpdate();
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});
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});
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}
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}
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private void OnRemoveSDF()
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private void OnRemoveSDF()
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