diff --git a/Source/Tools/Flax.Build/Build/Plugins/NetworkingPlugin.cs b/Source/Tools/Flax.Build/Build/Plugins/NetworkingPlugin.cs
index dbd45fc85..83918e102 100644
--- a/Source/Tools/Flax.Build/Build/Plugins/NetworkingPlugin.cs
+++ b/Source/Tools/Flax.Build/Build/Plugins/NetworkingPlugin.cs
@@ -13,7 +13,7 @@ using Mono.Cecil.Cil;
namespace Flax.Build.Plugins
{
///
- /// Flax.Build plugin for Networking extenrions support. Generates required bindings glue code for automatic types replication and RPCs invoking.
+ /// Flax.Build plugin for Networking extensions support. Generates required bindings glue code for automatic types replication and RPCs invoking.
///
///
internal sealed class NetworkingPlugin : Plugin
@@ -476,14 +476,14 @@ namespace Flax.Build.Plugins
if (!binaryModule.Any(module => module.Tags.ContainsKey(Network)))
return;
- // Generate netoworking code inside assembly after it's being compiled
+ // Generate networking code inside assembly after it's being compiled
var assemblyPath = buildTask.ProducedFiles[0];
var task = graph.Add();
task.ProducedFiles.Add(assemblyPath);
task.WorkingDirectory = buildTask.WorkingDirectory;
task.Command = () => OnPatchDotNetAssembly(buildData, buildOptions, buildTask, assemblyPath);
task.CommandPath = null;
- task.InfoMessage = $"Generating netowrking code for {Path.GetFileName(assemblyPath)}...";
+ task.InfoMessage = $"Generating networking code for {Path.GetFileName(assemblyPath)}...";
task.Cost = 50;
task.DisableCache = true;
task.DependentTasks = new HashSet();
@@ -580,7 +580,7 @@ namespace Flax.Build.Plugins
}
else if (isNetworkReplicated)
{
- // Generate serializization methods
+ // Generate serialization methods
GenerateSerializer(type, true, ref failed, Thunk1, voidType, networkStreamType);
GenerateSerializer(type, false, ref failed, Thunk2, voidType, networkStreamType);
modified = true;
@@ -588,7 +588,7 @@ namespace Flax.Build.Plugins
}
else if (!isINetworkSerializable && isNetworkReplicated)
{
- // Generate serializization methods
+ // Generate serialization methods
var addSerializer = new TypeSerializer();
addSerializer.Type = type;
addSerializer.Serialize = GenerateNativeSerializer(type, true, ref failed, Thunk1, voidType, networkStreamType);