Merge branch 'Tryibion-fix-tint-border'
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@@ -265,7 +265,7 @@ FORCE_INLINE Render2DVertex MakeVertex(const Float2& point, const Float2& uv, co
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{
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{
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point,
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point,
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Half2(uv),
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Half2(uv),
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color,
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color * TintLayersStack.Peek(),
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customData,
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customData,
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mask,
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mask,
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};
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};
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