Porting to a famous blue platform

This commit is contained in:
Wojtek Figat
2025-12-08 14:41:55 -08:00
parent bd78db72b9
commit 56066a3212
10 changed files with 30 additions and 4 deletions

View File

@@ -201,6 +201,7 @@ bool DeferredMaterialShader::Load()
psDesc.DepthWriteEnable = true;
psDesc.DepthEnable = true;
psDesc.DepthFunc = ComparisonFunc::Less;
psDesc.BlendMode.RenderTargetWriteMask = BlendingMode::ColorWrite::None;
psDesc.HS = nullptr;
psDesc.DS = nullptr;
GPUShaderProgramVS* instancedDepthPassVS;